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Hey everyone!

I imagine many of you will already be aware of the news around the leaked 1.1 Open Game License. If you are better at staying away from social media than I am and aren't up to date with the news yet I won't go into the details here, but you can read about it all in this Gizmodo article by Linda Codega (also linked above), and some of the potential legal ramifications in this blog post by Noah 'My Lawyer Friend' Downs Esq, an IP lawyer who specialises in the gaming industry.

Suffice to say, this leak is bad news for all 3rd party creators and all fans of Dungeons & Dragons in general. It is important to note, this has not been officially commented on in any way by Wizards of the Coast themselves and may not come to pass, but the source has been deemed reputable by multiple large media outlets, and has at least in part been confirmed by Jon Ritter, Director of Games at Kickstarter.

For a bit of a TLDR if the linked articles are more words than you feel like reading on a Friday (understandable) I have taken some words from DMDave, a far better writer than me:

What is the OGL, and why does this matter?

If you aren't familiar with what the open gaming license is, it's the document that third-party creators like myself, The Griffon's Saddlebag, etc. use to create third-party content.

Without it, we would have gone on to make other content. But it made things easy for us because there were very few barriers to entry. So we got to build content with the brand we love and help support them in change.

Now, for the first time in 22 years, they're saying that it's not valid, despite having a very clear clause (section 9) saying that what they're trying to do—erasing the original 1.0a—is impossible.

Why not sign the new OGL?

The new OGL 1.1 is, for lack of a better term, truly awful.

Here are some of the "highlights:"

  • All creators earning over $50,000 per year have to report earnings.
  • Creators making over $750,000 have to pay a very high percentage of revenue (not profit, mind you) after $750,000. To put this in perspective, I almost barely reach that number (when you factor in Kickstarters), but easily 90%+ of what comes in goes to contractors, cost of goods sold, taxes, platform fees, legal/accounting, etc.
  • Wizards automatically has a claim to whatever content you create as a sublicense. This means that they can take my content, repackage it, share it, do whatever they want, and don't owe me a dime and are absolved of all liabilities attached to it.
  • Any content that isn't a PDF or book is not allowed. This could severely harm or even lead to the destruction of many major third-party VTTs, such as FoundryVTT, FantasyGrounds, Alchemy, Roll20, etc. It also eliminates board games, video games, miniatures, etc.
  • Any past version of the OGL is null and void.  Despite the wording of the original document, which said it is perpetual, irrevocable, and could not be replaced by any new version of the OGL, the new one straight-up says they will no longer honor that agreement.
  • They're only giving people until January 13th to sign. This might change since they haven't released an official agreement (it was supposed to come out 2 days ago), but originally they hoped to put it out this week and give people a total of 9 days (or 7 business days) to agree or "suffer our legal wrath."
  • This is for every edition. This doesn't just affect OneDND. It affects 3.0/3.5 and its derivatives, including Pathfinder, as well as 5th edition.

Check out the rest of Dave's post here for more insight 

What does this mean for Tom Cartos?

In the immediate future, very little. Until Wizards of the Coasts (WotC) and Hasbro make an official statement about this we won't know what the final terms of the license are going to be. The new OGL was supposed to be released a couple of days ago, on January 4th, but wasn't and WotC haven't said anything publicly about the leaks yet. Until they do we will move ahead as usual, but we are making contingency plans.

If the final version of the 1.1 OGL is along the same lines as the leaked draft it will have an impact on some of our content going forwards. However, and most importantly, my maps and assets are completely system agnostic and not reliant in any way on the OGL, so there will be no change there.

The content that may be directly effected by the new license is the 5e adventures we release, and some of the Creature Tokens. With regards to the 5e SRD Creature Tokens, there is only one set remaining to release. After those are done we had planned to move onto more system agnostic/not specifically 5e content anyway (more about that soon). 

As for the adventure modules, we plan to continue to release 5e compatible adventures as long as possible as we know that is still the most widely played game by many of you. If that becomes untenable I will most likely take a poll to see what you would all prefer.

DMDave is writing a free game system of his own with its own open license, which we will share with you and promote, and we will continue to collaborate with Dave on a regular basis. He has pre-published the next 2 years worth of his 5e Dungeons and Lairs series, and as a sub-licensee we should also be able to continue to release those here.

The content that may be more indirectly effected is our Foundry modules. We fully intend to continue to provide content for and support Foundry VTT, but as noted by Dave above, one of the key issues with the OGL 1.1 document is their attempt to invalidate any VTT platform outside the one WotC are creating in house. Foundry have not put out an official statement yet, but losing the ability to have the 5e system on their platform (and potentially any others that use the OGL like Pathfinder) will likely hurt them.

How can we help?

If you feel as aggrieved by this action from Wizards of the Coast and Hasbro as many of us do, and want to help convince them how foolish this new license would be, you can post on social media with the #OpenDnD.

If you have any questions about this please let me know and I will do my best to answer them, but a lot is unknown until Wizards make an official statement, and even then it may take some time to digest and understand all of the ramifications. We will keep you updated with any news and changes as we have them.

In the meantime, know that myself and the team around me are still working to deliver the best possible content to you and your support means everything to us.

Files

Dungeons & Dragons' New License Tightens Its Grip on Competition

The new Dungeons & Dragons Open Gaming License, a document which allows a vast group of independent publishers to use the basic game rules created by D&D owner Wizards of the Coast, significantly restricts the kind of content allowed and requires anyone making money under the license to report their products to Wizards of the Coast directly, according to an analysis of a leaked draft of the document, dated mid-December.

Comments

snazzycool

Thank you very much for the excellent write-up. I find the entire situation extremely frustrating. After seeing what Hasbro has done to MTG, I suppose it was only a matter of time before they started trying to get their grubby paws on D&D. Considering that this is a community with many, many, MANY MANY MANY off-brand alternatives that are functionally very similar, I don't see how this shakes out well for Hasbro/WotC in the long-term. All it does it hurt creators who want to make things for the specific IP and alienate the community. I wish you literally nothing but success and I hope that whatever comes to pass does not negatively impact you.

virtuadept

What about #FWotC ? Can we use that one too?

virtuadept

I will give you 2 guesses what the F stands for.

tomcartos

Thanks Snazzy. As my content is 95% system agnostic, it hopefully won't hit us too hard. My biggest concern is for all of my creator peers and friends who rely on the OGL for their livelihood, and all of the players and lovers of the game who dreamed of creating content for it but may no longer be able to.

Anonymous

I wonder if this leak is truly valid because it doesn't sniff right to me. As a company CEO, I have no problem with a company protecting and monetizing their IP. However, "irrevocable" is a strong legal word, and I don't think they can unilaterally pull the plug on the previous OGLs. For $hits and grins I had our legal counsel review the previous OGLs and while she is not an expert on the document, in her legal view it cannot be unilaterally voided because the OGL itself signs those rights away. In addition, she felt that after such a long time of being in use, there is a strong chance the OGL would be upheld.

tomcartos

The leak is 99% legitimate. Many of us creators have been aware of something like this coming for months from contacts inside Wizards. I fully agree it wouldn't hold up in court, I don't think WotC believes it would either, but to get to that point would likely take 2+years of court battles, then 4+ years of appeals all costing 10s of thousands of $$ and huge amounts of time and effort, all while fighting Hasbro's army of lawyers. It's possible Paizo will fight it if they haven't already made a special agreement with WotC, but there is no one else who could afford to.

Anonymous

I'm not in this space (well, other than being a lifelong gamer), so I totally acquiesce to those of you who are, but logically this seems like financial suicide for Hasbro/WotC. Pissing off your customers historically a REALLY bad idea, WotC only has to go back to 4e to see that gamers are not as loyal to the brand as they think. We'll see, but I'll definitely chip in a few ducats to the legal fund just to yank their chain. But I think I can speak for many gamers is that we don't suffer (or support) a bully. And that's what the scenario you described amounts to. For you and all the other 3rd party content creators; we got your back!

tomcartos

Fully agree. This is most likely coming from Hasbro's new execs that have moved over from the tech industry and know next to nothing about the tabletop gaming industry. Hopefully the community pushback will make them reconsider. We all really appreciate the support coming from the community over this, it's making the whole thing much less stressful and more optimistic.

Anonymous

I totally give WotC props for 5e because it brought the TTRPG industry to a new generation of players, but even as toddlers we all learned never to kill the goose that lays the golden egg. I suppose we’ll see. In the meantime, I used your gothic cemetery maps in my game this week and my players loved them, so just keep up the good work, I have a feeling this will all blow over.

Anonymous

Like I needed any more reasons to dislike 5e/WotC

Leon Embers

Please consider Pathfinder 1e as an alternative. I've been a huge fan of all your works and many of your adventures have helped make my campaign exciting, not the least including the Hofstedter Haunting and the Ninja Clan Hideout. I would love to be able to plug these in without having to adapt the monsters, skills and DCs to my preferred game. I'll still support your Patreon no matter what you go forward with doing, as I love your maps above all other content you put out.

tomcartos

Thanks Leon! We will have to wait and see how the OGL changes are going to effect Pathfinder, as it uses the OGL 1.0a. Unfortunately it's future is no more reliable than D&D right now, at least until we hear more.

Alaskankare

this thing turns my stomach. wizards overly sugar coated attempt to sound like this isn't going to affect dm's like me is sickening. I use Foundry but according to them its not a top VTT? Are they living under a rock? You mentioned they were giving people until January 13th, can you help point to where I can find that? (always like to see it for myself ya know) Thank you Tom for all your amazing maps, assets and tokens!

tomcartos

Thanks so much for your support Alaskankare. It's in the article I linked above - "The leaked OGL 1.1 draft indicates that WotC may not give licensees a a lot of time to adjust and agree to this new policy: The document reads, “if you want to publish SRD-based content on or after January 13, 2023 and commercialize it, your only option is to agree to the OGL: Commercial.” io9's source indicated that the final version of the document was originally intended for release on January 4, which would have given companies and creators seven business days to agree and comply."

Arteroc

Just so you're aware, Foundry has already taken steps to shield the 5e SRD by making it a separate thing from the system that is updated every so often. I am currently in doubt that they'll be able to do 1d&d, but 5e seems like it might be difficult to force them to remove at the very least.

tomcartos

Thanks for the update! I'll have a chat with Atropos once we hear the actual terms from Wizards to confirm their plans.