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KEY & DESIGN NOTES
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UPDATE: By request I have added the lower levels as transparent tiles, and added WEBP format alongside the PNGS. The PNGS can only be downloaded using the embedded links above. WEBPs can be downloaded from the links or ZIP files below.
WEBP files are much smaller, but please note not all VTT platforms support WEBP and the quality may be lower than the PNGs.

This is the complete set of variants for this weeks maps. It includes Day, Night, Sandstorm Clean (unfurnished), Simple and Transparent Tiles (no background) versions of the maps.
Please note, the Transparent Tile variants are only available using the download links above, as the files are too large to attach as ZIPs.

This map set is part of the Samarahd series

Background

The Emerald Palace was named for the mythical dragon that protects the city. Located on top of a hill on the northern edge of the largest of Samarahd’s oases, it overlooks the rest of the city and stands as a landmark visible from even outside the city’s walls. It has been rebuilt, expanded, and refurbished numerous times throughout Samarahd’s history, but has always been the home of the senate and lead council.

Most of the grounds are publicly accessible, but carefully watched. The palace gardens are one of the wonders of the desert, and many come to visit and sit among the lush greenery. The upper floor also contains the Library of Records, Hall of History and Samarahd Musuem which document the important people and events that have shaped the city over the last five centuries.

The lower floor is dug into the hill which the palace sits upon to protect the senate and provide a safe place for the populace to escape to if needed. The current Senate Chair, Emiri Cabier, is coming to the end of his five-year term as head of state and is hoping to preside over a fair election for his successor. However, he has heard rumours of a plot to tamper with votes but does not know who the perpetrators are or if there is any credence to the information. He is seeking a group of outsiders to covertly investigate some of his fellow senators and discover the truth.

Grid Information

GRID SIZE 68x44 (300DPI)
VTT
SIZE – 9520x6160 (140DPI)
RECOMMENDED
PRINT SIZE A0/ANSI E x2

Design Notes

Emerald Palace - Gardens

  • 01 – Fountain Courtyard – A large open courtyard centred around an ever-flowing fountain of cool water. Festivals and events are held here throughout the year. Ladders within the walls on either side of the courtyard lead up (^) to the Gatehouse Ramparts (15) These are not accessible to the public.
  • 02 – Pavilions – These small open-air structures provide some respite from the midday heat.
  • 03 – Hall of History – Statues and paintings of significant figures from Samarahd’s history are displayed here. Stairs at either end of the hall lead down (V) to the Senate Chambers below (19). These are cordoned off and guarded most of the time.
  • 04 – Library of Records – Birth and death records of all of Samarahd’s citizens are kept here, along with other public information about the city’s history and major events. A hidden trapdoor in the antechamber (S) leads down to 21.
  • 05 – Samarahd Museum – A collection of items and artifacts that describe much of the city’s past and cultural heritage.
  • 06 – Terrace Garden – A garden of exotic plants that only grow in the desert. The central pavilion and tables provide a place to stop and rest.
  • 07 – Sun Garden – Herbs, spices and other plants with specific uses in cooking, medicine and other aspects of daily life in the city are grown here.
  • 08 – Oasis Garden – A wild garden filled with plants and trees that naturally occur around the city’s oases.
  • 09 – Rampart Access Tower West – Stairs lead up (^) to 12. Not accessible to the public.
  • 10 – Toilets
  • 11 – Rampart Access Tower East – Stairs lead up (^) to 18. Not accessible to the public.

Emerald Palace - Ramparts

  • 12 – Rampart Access Tower West - Stairs lead down (V) to 09.
  • 13 – Outer Ramparts – Although there has been no major trouble within the city for generations, the ramparts are patrolled day and night.
  • 14 – Guards Room – Break room for the guards in between shifts.
  • 15 – Gatehouse Ramparts – Overlooks the roads leading to the Palace entrance. Hatches lead down (V) to 01
  • 16 – Gatehouse - Overlooks the roads leading to the Palace entrance. Additional weapons are stored here in case the palace comes under attack.
  • 17 – Storage Room – Over time this room has become a bit of a dumping ground for miscellaneous supplies tools.
  • 18 - Rampart Access Tower East – Stairs lead down (V) to 11.

Emerald Palace – Senate Chambers

  • 19 – Hallway The main access route to the Senate Chambers. Stairs at either end lead up (^) to 03.
  • 20 – Senate Library – Additional city records that are not for available for public viewing are kept here. Hidden doors (S) lead to 21 and 22
  • 21 – Escape Route – Although unused in many years, this escape route provides an alternative way out for senators. Ladder leads up (^) to 04.
  • 22 – Hidden Corridor – Connects the library to the Senate Chamber Balcony
  • 23 – Senate Chamber – The senate convenes here at least once a week to discuss and vote upon civic matters. Sessions are open to the public to view from the balcony above.
  • 24 – Senate Chamber Balcony – Publicly accessible on days that the senate is in session.
  • 25 – Toilets
  • 26 – Junior Senate Offices – Meeting Rooms and offices for the more junior members.
  • 27 – Kitchen – Supplies food and drink to the senate when sitting in the chambers. A hidden door (S) leads to 28
  • 28 – Hidden Corridor – Connects the kitchen to the senate chamber.
  • 29 – Lounge – A space for more casual meetings and discussions. A hidden door leads to 30
  • 30 – Jetty Access Stair – These stairs lead down to the jetty below, allowing visiting dignitaries and senators to access the senate chambers via the dock, without passing through the upper floors if necessary.
  • 31 – Senior Senate Offices – These were previously sleeping quarters for senators to use but have been converted into additional office space.
  • 32 – Break Room
  • 33 – Sleeping Quarters – These rooms don’t belong to any particular senators but are available for any to use if needed.
  • 34 – Visiting Dignitary’s Quarters – Many ambassadors and dignitaries from other city’s choose to stay in the Meraj district, but for those who prefer a more secure location, these rooms are available.

Files

Comments

Erlend Aakre

Amazing map, can't wait to use it, but daaang, those 35-40 MB transparent canopy tiles are begging to be webp :o

MykeMyke

Classic TC - listening to and actioning good ideas! Thanks as ever 😎

David Eisinger

Thanks for the updated versions!