Monthly Adventures #2 - The Shores of Shadow - New 5th-Level Adventure for Fifth Edition (Written by DMDave) (Patreon)
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UPDATE: Monster Stat Blocks added. Dave has created some unique monsters for this adventure, they are available now using the download link above. More to follow later this week.
This is the next instalment of our adventure series by DMDave, along with collaboration from some other fantastic creators!
This adventure is designed for three to five 5th- to 10th-level characters and is optimized for four characters with an average party level (APL) of 5. Characters outside this level range cannot participate in this adventure. This adventure occurs in the dark plane of existence, The Other.
This adventure can be played as part of the ongoing story or as a separate adventure.
Overview
The adventure's story is spread over three parts and takes approximately four-to-seven hours to play. The adventure begins with a Call to Action scene. The third part has three different paths the characters can take. They can take one, some, or all of the paths. Each path has a different estimated duration.
- Call to Action. The Other. The characters find themselves in a great sea of liquid shadow, The Black Cauldron, the "border" of The Other. They must find their way out of the plane.
- Part 1. The Path of Sinking Stars. After meeting the Collectors, the character must travel along the Path of Sinking Stars towards Eqqaros, the City of Light. This is Story Objective A.
- Part 2. The Goddess in Light. Once at the City of Light, the characters meet with the Goddess in Light, Queen of Eqqaros. The characters learn about the nature of The Real, The Other and what it could mean for their world. This is Story Objective B.
- Part 3a. The Aerie of Judgment. The characters travel to The Aerie of Judgement to ask the servants of Usteus for access to The Tunnel back to Casar. Returning to Casar is Story Objective C.
- Part 3b. Dakh Wabrizz. The characters must rescue the failabra Imidio from the shadow goblins of Dakh Wabrizz. Returning to Casar is Story Objective C.
- Part 3c. The Shores of Despair. The characters must enter the Growing Spire to find an artifact rumored to open a portal to The Real. Returning to Casar is Story Objective C.
Huge thanks to all of this adventure's collaborators!
I had a hell of a team this time helping me out with this adventure. These guys certainly deserve your attention (if you aren't already showering them with it, of course).
DMDave: Story Creator
"I'm just a hack with a high word count. Oh, and I write Fifth Edition adventures. On my Patreon, you get daily content, adventures, player options, GM options, monsters, and more."
Tom Cartos: Cartography
"My name is Tom and I am an Artist with a background in Architecture, Design & Storytelling. Now I am bringing these skills into creating tabletop battle maps and assets for games like [Fifth Edition]. "
Jog Brogzin: Cartography
"Hello, I am Jog Brogzin, intrepid explorer and cartographer and I'm making fantasy maps, cities, dungeons, even illustrated landscapes... basically whatever ideas my patrons come up with!"
Wero Gallo Arias: Illustrator
"Hi! I'm Wero Gallo, I'm a freelance artist from Chile. Welcome to my Patreon page, i just want to create this to have support on my personal work, i really like dark art themes, i love fantasy and sci-fi themes. I have experience with TCG, tablet top games, character concepts, etc."
Music d20: Musician
"My name is Will Savino, and when I'm not creating music and sound effects for video games, I'm a tabletop DM. I know how important audio can be for setting the mood of your adventures, so I decided to start scoring my campaigns. Over time, I've created enough music for my own players that I figured I could share this audio with other tabletop DMs and parties."
Check out Music d20's Patreon.
Download the adventure using the link at the top of this page.