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Adventure Overview

This Fifth Edition/Black Flag Roleplaying compatible adventure is designed for three to five players with an average party level (APL) of 2. However, you may scale the adventure to fit parties of 1st level to 10th level.

This small tropical island appears unassuming on the map, showing up as barely a speck, but its location along a key shipping route combined with its large, protected bay has made it incredibly valuable.

In a matter of only a few years a thriving town has appeared, as well as several large estates, farmland and perhaps most importantly of all, the Fort that overlooks the bay entrance, protecting it from rival political factions and pirates. Whoever controls the island controls all the trade that passes through, and the commission that comes with it.

However, a few weeks ago, a well-trained group of pirates took the fort in a sudden, unexpected skirmish. They are currently holed up inside, firing at any who approach by land or sea. They have sent their demands, effectively holding the bay to ransom. Unless all current and future trade fees are handed over to them, they will sink any ships attempting to enter the bay. Negotiations are at a stalemate, with neither side willing to give ground, and trade ships are waiting out of range until peace is made, unable to offload their cargo.

The trade council is desperately seeking aid from outsiders. Their military force was greatly reduced during the initial raid on the fort, while the trade ships were unwilling to risk their soldiers and happy to wait out the situation to deal with the victors. There is also a growing fear that sending in a large-scale attack would cause the pirates to start firing on the town itself.

Creative Team

This adventure was brought to you by:

Writing/Design DMDave

Cartography Tom Cartos

Illustrations Dean Spencer, Mark Morrow, Eduardo Nonato, Shutterstock

Additional Assistance Aubrey Moore

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