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FIXES:

- added fix for sharing violation users

- moved savefile backup point from 'immediate at game start' to 'after first completed loading screen'

- fixed car tilt angle auto reset not working

- fixed player gaining rep for letting timer run out when negotiating

- cash will appear on screen after going through an ETC toll

- fixed z-fighting on Tatsumi PA building LOD0

- added more AI braking if the player is infront

- fixed money glitch where you could pickup the starter money, quit, and pick it up again

- fixed car resetting with speed and in wrong rotation

- improved player/ai race positions

- fixed that one Tatsumi race off-ramp checkpoint

- fixed fast travel night rep offer being 100% of players current night rep

- changed pause menu GPS -> more zoomed out, removed text and reverted it back to car rotation instead of matching map

- fixed car gear not being reset when fast travel

- fixed wrong pause map input hint on removing GPS when you already had a target

- fixed fog lights not effecting light beam -> increased fog light range also noticeable now

- fixed some racers having over 10k rep

- fixed crew battle race fix call happening every round

- fixed weirdness when you get a fast travel text with other texts in inbox

- fixed any occasional bugs to do with being softlocked in freeroam after a race

- fixed upgraded camshafts being slower -> made it so that engine torque curves are not stretched over the whole rpm range anymore

- changed normal maps on road surfaces around the map

- fixed graphics lighting setting 'HIGH' not effecting headlights

- fixed straight cut gears pitch not increasing past certain speed

- fixed some dialogue spelling mistakes

- changed car grip levels and acceleration levels -> High HP cars pull more but have more wheelspin

- fixed drag tires and tire thickness limiting top speed

- fixed high speed gear torque scaling -> gears feel much nicer

- fixed being able to pause before being challenged at a PA and causing problems

- increased AI handling ability, mostly for high HP racers

- when you arrive at a PA owned your crew with 10k rep, you will get challenges from all racers for different amounts(instead of just 1 guy)

- fixed softlock if you lose a fixed crew battle

- changed car-to-car colliders to reduce chance of ai/players running over each other or launching each other (not a fix for the tunnel entry launch bug)

- fixed floating final checkpoint on "Kiba To Ariake (Reverse)"

- fixed engine heat transferring between cars when you switch

- fixed player ETC speed records being beaten by AI constantly

- fixed GPS being stuck on a location sometimes

- fixed interior neons being not that visible in 3rd person

- lowered race restart costs

- increased race restart cost if AI has already finished

- changed AI dialogue weights to be more even ('car comment' dialogues would happen too often)

- fixed stock turbo boost gauge reading under 0 when making full boost

- raised repair engine cost

- fixed storage item duplication glitch

- fixed sometimes getting a DoubleOrNothing on a DoubleOrNothing race

- fixed circuit stingray rear bumper not having an exhaust

- fixed AI arrow appearing in photomode


KNOWN ISSUES:

- rare money bug in the customization which causes player to lose almost all their money

- exhaust part missing and glitches on installing single parts

- door cards can separate from outside door sometimes in customziation

- AI can ram player quite a lot

- sometimes player and/or AI get launched into air on tunnel entry

- controllers dont work if a wheel, pedals or handbrake are plugged in

- sometimes on collision between 2 cars, both cars get launched

+ any remaining #bug-submissions with no ":white_check_mark:" react

From now on, updates will be mostly 1 or 2 a week. It's better this way because I can test the new update properly before publishing it. With that said, fixes for serious game breaking bugs will still uploaded ASAP like before.

Files

NIGHT-RUNNERS PROLOGUE by PLANET JEM

A downloadable game for Windows

Comments

Anonymous

I think the AI is substantially bugged at the moment. If you hit something they instantly wreck themselves and essentially stop. They seem to wreck every time regardless if I do or not. There is zero challenge at the time of writing this.

Anonymous

Yo, I don't know how but against some of the drivers if you pause the game for about 10 seconds and then resume, his car get lunched (yes that's kinda funny when they pass you and use it ahah, but at some point feels like you cheating). Also when you crash, they wait for you and then they crash into the wall and finish DNF (I'm on 26 win streak with 1 lost on purpose... We need some difficult selector)

Anonymous

my ps5 controller is working just fine

Anonymous

Kiba Time-Trial does not save my time. Anyone else have the same issue? Anyways, can not wait for more cars and crews. Played 33 hours with very limited content. Great game Jem.

Jake osuma

says i need a password for the download even tho im a member??

Elijah Mcgeehon

It’s been a whole sense a update or anything. I wonder how long it’ll be for the newest update. (Love the game Jem)