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Here's one that's not meant to be the survival be-all, end-all paraphernalia, but it's certainly iconic enough for all survival players.

I designed the wooden sword with some rough features such as a crude plank as blade, a nailed-in crossguard made from a sawn-off, somewhat polished piece of wood, and a pommel that looks like a kind of loop to hang the sword at the hip/belt.

It's slightly reflective, as if the plank was somewhat weathered.


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Comments

Beanie

Ooh yeah. But does the left most nail look a bit too far over? To me it looks like its missed the main shaft?

hardtopnet

The nails are there to fasten the guard to the plank, that's how I made it anyways. I suppose the hilt could be attached to the guard using a long nail but it might not be possible to show it because of how POM works.

GemsKnight

Well done ! I'm really struggling to chose between vanilla/toon/real accurate so I kind of mix them all together x') Will it be possible in the future to have some packaging in your realease? (What I mean by that is like a .zip for weapons, another for main textures, another for ender etc? I don't really know what I'm asking but I hope you get the idea x') Just to be a bit more customizable without having to tweak between your existing packs. But anyway I found your job only two weeks ago I guess and I really love it! I'm using your packs with AstraLexV19 shader pack and the result is amazing. Also I wanted to know when you will realease the upgrades you posted?

hardtopnet

Hey! As you may have noticed I usually release the 2K packs as separate, themed sub-packs (nether, base, wood, items, ...) but I haven't done it for lower res ones. That's an idea to consider though.