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- another update to this hair, probably the final wip post for it

- a lot of time has gone into this, polycount pretty much tripled since last time, closing in on 50k tris, level of detail increased drastically. 

- completed second layer in the front and sides, tweaked volume and shape, added more detail in the back. The right side also has these kinda floating curved strands which are missing from the left, that kinda puffs the hair up some more and adds to the silhouette . Those will be added on that side too, wanted to have them before posting this for a more complete look, but it's close to 3 am here, been at this for 9 hours straight just today, too tired right now :(

- I also wanted to tweak textures to add some color variation and gradients, but didn't manage that yet either. This is still only using a basic color with some AO for now. Still, the fact that the model has that color variation by itself, without me "cheating" with texture work, means that I did a good job layering it, as it behaves how a real hairstyle would, with strands that sit on the surface being lit directly, and thus appearing brighter in color and strands deeper in being shadowed and appearing darker.

- This is around the 85% mark, hopefully it gets done by the end of this week. Technically this is done and could work as is, minus those missing hair strands I mentioned above, but I still want to add some smaller/finer strands and some flyaways to complete the look, might as well take the extra time, as those can and do make a pretty big difference. Not going to go too crazy with them though.

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Comments

Rhaevyn

Lookin good J!