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- started on the model for this hair this past few days and been grinding on it, slowly but surely.

- decided to go for the longer neck length style in the poll rather than the shorter pixie style cut, I like this a bit more, also found a couple references that influenced that choice.

- I'm going to start building some volume and puffing it up next to push more towards it's final shape (this isn't it right now, it's too flat), so far I've been mostly concerned about covering the scalp and establishing a base hair flow. Even so, this is pretty dense so far, all things considering.

- the hairs are very close to realistic size (somewhat unintentionally) so I might have to rebake textures with slightly thicker hairs at the end, this might be too fine for FO4 to handle correctly, but I guess I'll see about that when it's ingame.

- done most of the base layer so far, I'd say this is about 30%-ish complete. 

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