Captain Hardcore Quest update 0.8 now available! Passthrough mode, 6 new hairstyles, texture importing, improved hand tracking physics and lots more! (Patreon)
Published:
2022-10-04 20:10:27
Imported:
Content
Hey everyone! Quest standalone version 0.8 is now available! 👽
Download it here!
This is a big update with passthrough mode, new hairstyles, texture importing, improved hand tracking physics and more! I've also ported over the anal beads from the PC version for Asstronaut patrons!
Posing characters in passthrough mode is a lot of fun. You can place them on real life furniture like a bed, chair or sofa and get the feeling they're actually in the room.
Video of passthrough in action: VIDEO
Thank you all for the amazing support! 👽
Changelist:
- NEW: Passthrough environment - You can now create scenes in your own house! Pose characters on real furniture and see your real life body. This is very cool and immersive, it adds a new dimension to the game and will be super cool with colour passthrough on the Quest Pro. To use passthrough just create a new scene and select the Passthrough level.
- NEW: Settings for controlling passthrough colour, brightness, contrast and a toggle for the floor visibility.
- NEW: Texture importing. It's now possible to import any Daz Genesis 3/8 skins or makeup/tattoos. There are thousands of these available on Daz 3D and you can even make your own in an image editing app. The Quest has limited GPU memory so I've decided to limit this to one texture slot per UV map. This means it's not quite as advanced as the PC version with specular, normal, roughness etc. but you can still completely change the look of the character with custom skins and decals!
- NEW: 6 new hairstyles + Shaved head option. This helps a lot with character variation, hair physics will be added later.
- NEW: 5 new preset makeup styles.
- NEW: 4 new preset tattoos.
- NEW: Updated to hand tracking 2.0 and increased tracking frequency.
- NEW: Improved hand tracking physics. This means characters no longer jump away suddenly when you touch them, it feels a lot more like the hand physics from the PC version and they respond a lot better to touch than before. You can easily insert your fingers in their mouth, pussy etc.
- NEW: Anal beads toy for Asstronaut level patrons.
- NEW: Doe strapon toy.
- Improved: Added expandable areas to the settings menu for better organisation
- Improved: Updated engine to 4.27.
- Improved: Characters, Scenes and TextureImport folders are now created on first launch.
- Fixed: Bug where the hair would sometimes reset after scaling a character.
- Fixed: Giant characters not saving correctly.
- Fixed: Giant toys not saving correctly.
- Fixed: After switching from hand tracking back to controllers the grab button would sometimes stop working.
- Fixed: The leg Next/Previous buttons were inverted in the materials settings.
- Fixed: Skin wetness not working on male characters.
- Fixed: Gap in the legs UV seam when Skin 3 is applied
- Fixed: Voice settings not saving.
- Fixed: Giant mode for toys was not working for galactic trader patrons.
- Fixed: Character scale not saving correctly.
- Known issue - Some translucent materials do not render correctly in the passthrough environment (for example fluids are not visible against the passthrough background). This is a limitation of the engine and unlikely to be fixable.
- Known issue - Skin collision is not accurate enough for the hand physics, need to work on this in the future.