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Download links for v0.7 are now live!

Galactic trader build: https://www.patreon.com/posts/captain-hardcore-41522666

Asstronaut build: https://www.patreon.com/posts/41523118 

Hey everyone!

There's a new animation timeline and playback controls, and mo-cap animations now save with the scene! You can also save scenes anywhere in the ship!

Astral Body Patrons should have received download links via email as usual. 

Update v0.7 release notes:

NEW: Motion capture animation timeline and playback controls. This controls all characters in the scene with one UI so you can play, pause, rewind and scrub through the entire scene animation easily.

- It's now easier to layer up animations, and the IK points will stay in sync with each other as they're all controlled by one timer instead of having their own individual timers.

- The first motion you record will determine the overall length of the loop, then you can rewind to the start and record another IK point or character and gradually layer things up.

- There's also buttons to increase or decease the duration of the loop or clear the whole thing.

NEW: Mocap animations are now saved with the scene! When loading a scene the animations will auto play!

NEW: Mocap animation loops are now seamless. The start and end are automatically blended to create a smooth transition.

NEW: All IK points can now be animated including elbow and knee controls, upper body IK and the look at target.

NEW: Upper body IK point lets you move and rotate the upper body seperately to the hip control. This can be turned on and off or hidden in the same way as the knee and elbow controls.

NEW: Use the Cyber Masturbatorium to save and load scenes anywhere in the ship!

NEW: Ball gag accessory.

NEW: Much requested "Position Locked" setting for furniture, this is turned on by default so you can't accidentally grab objects and mess up your scene!

NEW: You can now enable ambient occlusion in the graphics settings menu.

NEW: 3 new characters.

NEW: Built in scenes.

Improved: Increased flexibility of the torso and slightly improved hand posing.

Improved: Scenes now save the last player location and will spawn you in this location when loading.

Improved: When pressing "back to scene" the player is now teleported to their last location instead of the default spawn point.

Improved: Joint targets now move with the whole character when grabbing by the hip and holding trigger.

FIXED: The double dildos are no longer locked to Asstronaut tier, this should have been the case in 0.6 but I made a mistake and didn't realise until testing this build!

FIXED: Camera rotation no longer resets itself when switching to edit mode in desktop play.

FIXED: Giant hand in the players face when using no motion controller mode.

FIXED: Disabling and re-enabling joint targets causes them to move to an incorrect position.

FIXED: Can't move mouse more than 40% up the screen when using Oculus headsets in no motion controller mode.

General bug fixes and improvements!

I'm also working on a space traveller build right now and will get it posted as soon as possible! Thank you all so much for your amazing support!! 👽

Files

Comments

Anonymous

This Looks fantastic. Is there facial emotions and expressions coming in the near future?

Tonyvn

Looks great. The new hair didn't make this release? Also, please give a quick access back to the scenario save/load/new screen when loading in the ship. It is a long walk to the upper decks. I would love to be able to pose fingers in a way to make some scenes look right. Expressions would be nice, as Ahegaotv mentioned, but I guess this is achievable in morphs menu.

Anonymous

Ball gag and position locked! 👏🏻👏🏻

Anonymous

hello, I'm not a very good PC, but I want to play the game. you can ask to make an option in the game to optimize, for example, remove the location, as in oculus quest, so that the game was smoother. or something else?

CaptainHardcore

Thank you! Once the AI is more advanced I'll add more dynamic facial expressions and emotions, or do you mean controlling/animating them yourself with sliders?

CaptainHardcore

Yeah, hair is still being worked on. I've decided to test out Unreals new strand based hair to see whether it'll perform well in VR. If it does then I'll consider upgrading the entire project to make use of the Niagra particle system. This means it's taking a bit longer but hopefully it's worth it! You can use the green save button to access the scene menu btw, there's no need to walk all the way back up!

CaptainHardcore

There's already an empty environment the same as the Quest which should help a bit with performance. The characters are the most demanding part of the game though, in the future I'll add a mesh hair option which will help with this.

Anonymous

Hello, is it possible that hiding the IK points is not longer possible? I can only disable these and then the model jumps to a stiff position. In your scenes is the same problem. thx and you do a great work!

Anonymous

I did mean the AI and automatic more fluid facial expressions and emotions. Like lip biting eyes rolling back maybe a little drool or tongue hanging out, and more subtle ones too like the "come fuck me gaze" and sensual eye contact. ! Thank you for letting us all know it's coming, watching this project flourish is one of the best things to come out monthly.

CaptainHardcore

The knee, elbows and upper body have separate buttons in the animation menu (show joint targets and show upper body IK). Thanks!

Anonymous

hi how do i install on oculus quest i already downloaded

Anonymous

Having major lag & stuttering issues (unplayable). Reinstalled oculus software, turned off ASW, updated game drivers, installed unreal engine, no resolution. Gtx1070, i54590 3.3ghz, 24gb ram. Edit: posting fix in community threads.

Anonymous

Hello, I am having an issue, hoping someone could help: Whenever I press Tab I am having this error: LowLevelFatalError [File:U:\Epic Games\UnrealEngine-Gameworks-DualQuat\Engine\Source\Runtime\Core\Private\Serialization\Archive.cpp] [Line: 554] BulkData compressed header read error. This package may be corrupt! And also, I have very limited amount of internet data, so I can not really reinstall the game, is there a way to work it out without reinstalling? Thanks!

CaptainHardcore

Hey I haven't seen this one before can you try removing everything from your characters and scenes folders (back them up somewhere) and see if that helps?

CaptainHardcore

Hey, this version (0.7) is just for PC. The quest version and install instructions are here: https://www.patreon.com/CaptainHardcore?filters[tag]=Quest%20download%20link

Anonymous

Hey, my issue got fixed by removing everything from my scenes folder. Thanks. Sorry I made it as a new comment, patreon’s mobile app won’t let me specifically reply to some comments

Anonymous

I’m still a little confused about how to rotate objects. Holding the space bar seems to make it possible to rotate, but I’m not sure what i need to press after to get it to move