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Videos

  • Kunimitsu_Fellatio.mp4
  • Kunimitsu_Doggystyle.mp4
  • Kunimitsu_DoggystyleMasked.mp4
  • Kunimitsu_FellatioMasked.mp4
  • Kunimitsu_MatingPress.mp4
  • Kunimitsu_MatingPressMasked.mp4

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I ended up making three animations. Mating press, fellatio and doggystyle.
Doggystyle for me is sort of a comfort zone I guess.

Let me know what you think.
What do you think about the length of these animations? Are they too short? I've had to compromise on the length to get three animations out in a week. Was it a bad idea to do that? Should I have made only one longer animation?

Was trying to imitate the lighting on her stage(it looks really sick). I can't say I succeeded, but I think it still looks nice.

I am not going to make pregnant or stomach bulge versions. I am not ready to defile her like this yet, maybe never will lol.

Going to take a break this weekend, actually try Kunimitsu, I never played her yet. I only checked her customizations to adjust the colors in blender correctly.

Taki is next, but I am going to make the Final Fantasy poll later today, I'll give it a week length. If I finish Taki before it concludes, I'll just do the most voted choice.


Files

Comments

Sasquatch

I think long and short animations both have their merits. Short ones make for good loops and long ones have all the bells and whistles. 3 nice loops is nothing to turn my nose up at.

SnowSamurai

It's hard to say whether short or long animations are better. It depends on how much the person likes the animation. I also agree with what Sasquatch said. I'd say in this case it's better to have more but shorter animations, because she's a new character. But also because this is your first time making animations with her. Giving people a better taste of her with multiple short animations.

Meowi Wowie

Kuni perf...! As for short or long animations, I say quality over quantity is more satisfying. A longer animation will always be better than a shorter one if it at least manages to maintain the same level of quality and keep the viewer interested throughout its runtime. However, animations with longer runtimes require more time to make, and are difficult for many artists to pull off without sacrificing quality, so the key here is to be as efficient as possible. If you ultimately decide to make your animations shorter, it’s understandable, but if you go for the longer stuff then don’t rush or get lazy, manage your time and resources well, and you’ll be more successful.

Lambo Xiao Long

Basically piggybacking off of the others and adding that a happy medium would be a fine option. Short/long animations are both very satisfying and it'd be a shame to see one or the other dropped. Other than that, these were amazing! So happy you took interest in this character!

Anonymous

Awesome work! Glad to see such a great Kunimitsu animation. I was looking forward to seeing your work because the models are very attractive. There are variations without masks and all three are really great. The unique angle of doggystyle is also very good. I prefer looping animations so 8-9 seconds is enough for me as far as length goes. Thank you for a masterpiece of her charm! I hope the weekend's play makes you like Kunimitsu more.

Nika Goginava

Its good idea make more and short videos

JesusBlight

hope to see more Kunimitsu's works