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Greetings!

I wanted the players to fight their enemies on different locations without clumping together too much so I came up with a map where you can scatter some monsters around the different islets and have the group decide how they want to tackle the situation.

To make things more interesting there are boulders lying around all the map too. This way ranged attacks are not a surefire way to land hits.

I thought about the water not being very deep, no swimming needed. But traveling between the islets would require treating those areas as difficult terrain and halving their speed. So they'll have to be extra careful if they want to cross. You can encourage your players to make those athletic jumps too if you wish!

Patrons will get higher resolution maps, gridless versions, alternate color palettes and variations with different amount of props. Check out the image below to see what's included on each tier!


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Anonymous

This was exactly the sort of map I was looking to use in tonight's session, thanks mate! I love the maps you do that introduce interestingly mixed terrain.