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We are very excited to announce that League of Maidens patch 1.3.6a is available now! We apologize for the early patch drop but we are very eager to get started on the next outfit and patch. 1.3.6a addresses 74 issues with details on what has been fixed/added/improved listed below. Thank you for your patience and enjoy the new patch!!!

Revision: LoM v1.3.6 Patch
Release Date: 8/17/19
Patch Size: 74 issues addressed so far

Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!


1 - Added glowing hair with color customization to the auras.

2 - Fixed an assorted range of bugs with the Quest UI Tool.

3 - Fixed several misspellings.

4 - Added a notification when attempting to use a gun with no ammo in your inventory.

5 - Fixed a bug with resetting quest progress.

6 - Fixed a bug that caused the in-game time to get stuck.

7 - Increased the attack ranges for the Filth and Nightmare mobs.

8 - Added an alert notification to all mobs. When an enemy is attacked they will alert nearby enemies resulting in group mob attacks.

9 - Revamped all Eyeshadow textures.

10 - Revamped several makeup textures.

11 - Fixed texturing on the base body along with the seems where the body meets with the head and in between the legs.

12 - General texturing improvements for all outfits. 

13 - Fixed a texturing problem that caused the vagina section to look darker then the rest of the body.

14 - Open/Close times for entering the gun range have been removed to allow more freedom to use this area for quests.

15 - Both feathered wing models have been revamped and improved.

16 - Changed EYE WIDTH to EYE SIZE X and EYE SIZE TO EYE SIZE Y.

17 - Updated the default hair palette color for blonde hair.

18 - Fixed two hairstyles that were not glowing with Auras.

19 - Moved the single wing to the other side so that it doesn't block your view.

20 - Added CHECK WEB BROWSER for the Patreon message when authentication requires you to access the opened browser tab.

21 - Added a function to make wings transparent when aiming your gun to not block your view.

22 - Fixed a bug that prevented the Awakening progress bars from maxxing out when reaching Awakening level 15.

23 - Added a mechanic that saves your current war maidens position in the world. Now instead of always signing into the lobby if you sign out your last position will be remembered. Each war maiden will have their own open world positions saved. This basically mirrors typical mmo open world mechanics.

24 - Re-enabled the ability to go to the War Maiden manage screen in the shower as long as your war maiden is not in the nude.

25 - Updated the Exit game logic in the open areas and in the lobby to allow players to quit the game immediately instead of going to the start page first.

26 - Added HDRI backgrounds within the War Maiden manage interface that reflect your war maidens current scene location now that your locations are saved.

27 - Added a new Prestige system. When your war maiden has reached max level Awakening you will now have the option to Prestige your war maiden adding a new blue or red (depending on whether you are a Divinian or Netherian) Prestige Banner to your title. Prestiging your war maiden will reset your Awakening Level and your quest progress once you've reached the end of the questing line. Each time you Prestige your war maiden the banner is updated to reflect your accomplishment.

28 - Dynamic weather is back! We've re-added raining, foggy and thunderstorm weather in the open areas and in battle mode.

29 - Nightmare attack damage has been increased by 200%

30 - Nightmare attack ranges have been increase by 100%

31 - The Filth attack ranges have been increase by 20%

32 - The Filth attack damage has been increased by 300%

33 - The Flith and Nightmare no longer stand idle in the city. They now roam about the city looking for something to kill... :scream: 

34 - Reduced the firing range of the Assault rifle by 30%.

35 - Added a new Hair Style 20 to the in-game shop.

36 - Added the new Cow Girl Outfit cosmetic to the game.

37 - With Freedom City crawling with enemies we've added a new mechanic that reduces the trigger range for mobs on the move by 30% when the players war maiden is crouched.

38 - Fixed a bug in character customization with the look function which should make the war maidens head follow the position of the players mouse.

39 - Made some performance improvements to several of the mechanics involved in shooting assault rifles, shotguns and sniper rifles.

40 - Made various improvements to the camera depth of field logic.

41 - Updated the camera placement for the player to be more centered for better screenshots when zooming in. 

42 - Made various improvements to the war maiden looking at the camera or the mouse during different interfaces in the game including character customization, in the war maiden manage interface, during normal gameplay when the mouse is unbound and when the mouse is bound. 

43 - Lobby music has been replace by our first original song composed for League of Maidens entitled 'Aphrodite's Child'.

44 - Updated the Body presets to adjust the breast rotation for the new breast jiggling system and the butt jiggling system.

45 - Fixed a bug that caused the Nightmare Orbs from scaling their damage values. 

46 - Fixed several bugs with Camera Position default and preset values not being in sync.

47 - Added the submitted names from Maiden Plus Diamond members for the lobby soldiers.

48 - Fixed more road tiles in Freedom City.

49 - Fixed a bug with the widescreen bars and the anamorphic lens flares conflicting with each other in the open areas and battle mode.

50 - Increased the angle at which the war maiden leans when sprint running to 45 degrees.

51 - Made several depth of field related changes bound with the current zoom value.

52 - Fixed a bug with the war maiden manage page that had the HDRI background zoom level synched with the character customization zoom level.

53 - Made a change to Lightning speed to not stop and pose if you activate Lightning Speed while sprint running. If it is activated while sprint running you will instantly increase your speed making the skill much more practical.

54 - Rigged the chockers so that they don't cut into the neck when the head turns at certain angles.

55 - Fixed a bug with Gun Skin default values not being correct and the wrong skins being selected when accessing the Weapons tab in character customization.

56 - Added hoof sounds for footsteps when the cow girl outfit is worn.

57 - Updated the text for headshot challenges to clarify that sniper rifles are required for headshots.

58 - Removed the 4 second delay for loot spawning when Filth or Nightmare are killed.

59 - Fixed a bug that caused your Awakening medals to disappear after Prestiging.

60 - Replaced the HARBINGER text with WORLD BOSS.

61 - Added sound for the lightning speed effect.

62 - Added make-shift care facility in Freedom City.

63 - Fixed a bug that caused players to have to wait until the next in-game day to perform training or treatment under certain circumstances.

64 - Fixed a bug that caused players to have to travel about 7 yards into the corridor before the check point timer reset in mission mode.

65 - Added the name of the war maiden to the dialog box when deleting a war maiden so that there is no confusion as to which war maiden you are deleting.

66 - Fixed a bug that caused shields and some other accessories to not be hidden when using the invisibility or darkness skill.

67 - Fixed a bug that caused the colliders to not work properly for the Force Field skill.

68 - Fixed a bug that caused the dead bodies of filth to block your bullets when attacking other filth.

69 - Fixed a bug that caused broken pieces of crates to block your bullets when shooting at other crates.

70 - Damage for the following skills has been increased by the respective amounts.


Dual Pistol by roughly 50%

Large Projectile by roughly 50-100%

Sonic Blade by roughly 20%

Pistol Assault by roughly 50-100%

Meteor Strike by roughly 50-100%

Gravity Core by roughly 50-100%

Summon Turret by roughly 10%-20%

Blessed Circle by roughly 50-100%

Cursed Circle by roughly 20-40%

Pistol Crusher by roughly 50-100%

Titan Summon by roughly 50-100%

Hell Storm by roughly 50-100%

Dragon Summon by roughly 50-100%

Size Matters by roughly 30% 

Bullet Rain by roughly 20-40%


71 - Changed the name of Diamond valuables to Gemstones to prevent confusing them with premium currency diamonds.

72 - Fixed a bug that caused World Bosses to animate with their heads pointed up with you spent a significant time above them when spawning or during general attacks.

73 - Fixed a bug for many skills that caused registered damage numbers to not show.

74 - Added a warning message when deleting war maidens that the action cannot be undone.

FREEDOM CITY IS ALIVE... AND IT BELONGS TO THE FALLEN... HAPPY HUNTING!!!


Next priorities: Writing quests, optimization/performance improvements and bug fixing.

Known Issues: 

At times one of the nightmare orbs will instantly kill on connect. 

Epic crates and Epic crate items are making it into the players inventory. When this occurs simply drop the items from your inventory as a temporary workaround.

Command Screen when accepting quests from the Commander will be a solid grey color.

When switching from one war maiden to another in a different saved location hidden weapons will show up again.

Sometimes you have to walk inside the stronghold marker several times before you enter the stronghold.

Files

Comments

Anonymous

Yeah I’ve gotta say, you guys are really hurting yourselves by not allowing people to play the game if they support you at this point. It’s just not reasonable to pay for a game you can’t play. Think of how much more money you could make to develop the game further. And all you have to do is get some excess feedback, I fail to see the problem? Hell just turn the feedback off for the new players and soak up all the cash?? I’ll play even though I can’t give feedback lol. That’s the last thing I care about. Priorities man...

leagueofmaidens

Thanks for writing but to reiterate the service isn't designed to give access for many reasons. First, you aren't paying to play the game. You are paying to gain extra benefits for the game you are already playing. Second, the game is designed to be a free to play game with an in-game cash shop. The inevitable complaints about having to pay to get access AND pay for cosmetics in game influenced our decision to change the service. Third, having access be the main draw for this service simply has a percentage of players subbing then canceling right after getting access. Not exactly what we intended when we implemented the service. Not to mention that model would make zero sense once the game goes open alpha. If the main draw for the service is to get access what happens to that service when the game is freely available to everyone? We've had enough people sign up to provide us feedback and bug reports and the gracious patrons we have that continue to support us have given us the ability to revamp the service and continue to work on improving the game. Lastly, we aren't that concerned with 'soaking up all the cash'. Its not what our studio is about. We are more interested in creating an awesome game that players will enjoy. As long as we can make enough money to continue doing what we love we're all good over here.

Anonymous

It looks so exciting... i can't wait next release date