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Animation is almost complete, polishing and rendering is what's left. Read on below if you're interested in all the hassles that came up.

I kinda underestimated how much work the beach animation would take, plus some further fault of my own by not keeping it simpler, so called scope creep I suppose.

To be fair animating 2, 3 if counting the guy, is a lot more work than just 2 characters. And I still have one more thing I wanna do with Tracer and Widow in this, but I'll do it separately (ideally in a faster manner) in the next one.

The renders here are just for fun in the meantime, while I get ideas on next projects. Thanks for reading, and your support!

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