Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

Progress Report

UPDATE 3: A fix for broken morphs in Timeline is on the way

UPDATE 2: I know I f*cked up immensely with the timing of this one's release & I feel very down. Still, I'm not going to release it until it's properly done. At the moment I still need to add sounds & a Quick Reset button for this big sequence. As for the content, there are 6 main sex positions & their expression variations. 3 idle positions with a little bit of optional "dancing," and 2 "finishing," positions. There is also a lot of stuff to tweak the scene lights & other various settings. Also AmineKunai's fluids will be included in the scene.

 

 
UPDATE: Here is a new screenshot from the upcoming content update for Night Ride. I know this is taking long, but it's going to be good. It's probably my best scene in terms of visuals.




Original Post
---
I'm working on the upcoming content of Night Ride.

Though first I've experimented around & finally added a button to switch to "performance lights," which should give you a huge FPS boost if you stop the car.


As for the content itself, I'm done with the poses. What's left is animations & buttons. I'll try to release this update in a week.





Collaboration News

I was in touch with AmineKunai for like 2 weeks. We made a deal & now it's going to be something like a collaboration.

I will be using AmineKunai's P*ssy Drip + Saliva fluids in my paid scenes, maybe some other stuff too. And in return, AmineKunai can share those scenes for his / her own Patrons.

Assets will be added as files, so no need to pledge to both of us if you don't want to. Same will go for my scenes, AmineKunai's patrons will be able to get my paid scenes from him / her without pledging to me.


Files

Comments

Clayfacer

Great collab

kbmnbm

Amazing work keep it coming!!!

Touiten

downside : It's not done yet... We have to wait... topside : It's not done yet because you're still adding things ! Keep up the good work ;)

Rebecca

No worries Androinz, you do great job. Patreon business is very ungrateful but people will return. Keep up the good work!

androinz

Can't blame them for going away since I didn't post proper updates. But thank you for understanding, it does help ♥

Dakoto

It's a great scene but such heavy load, i got a powerfull setup and the fps are bad in VR, do you think you can just load the other male model when selected ? It might be an idea to have better fps ?

androinz (edited)

Comment edits

2023-02-21 06:46:59 Unfortunately it's the lighting that takes a huge amount of FPS away, rather than the male models. Male models don't have a huge impact on FPS if there isn't too many, it's the female models that make a bigger impact due to the amount of soft body physics they have. So, active lights + all the other stuff that's disabled in the background as well as the environment itself &amp; it's interaction with lights + single female model is enough to make the scene heavy on performance.
2022-06-18 12:17:14 Unfortunately it's the lighting that takes a huge amount of FPS away, rather than the male models. Male models don't have a huge impact on FPS if there isn't too many, it's the female models that make a bigger impact due to the amount of soft body physics they have. So, active lights + all the other stuff that's disabled in the background as well as the environment itself & it's interaction with lights + single female model is enough to make the scene heavy on performance.

Unfortunately it's the lighting that takes a huge amount of FPS away, rather than the male models. Male models don't have a huge impact on FPS if there isn't too many, it's the female models that make a bigger impact due to the amount of soft body physics they have. So, active lights + all the other stuff that's disabled in the background as well as the environment itself & it's interaction with lights + single female model is enough to make the scene heavy on performance.

David VR

The scene is good but to heavy to load and slow ftps in action should be work all faster together like other big scenes in VAM you know, I hope you will fix this with a update.

androinz

I don't like loading screens so without slicing the sequences to 2 individual scenes, it's not going to get any better in terms of performance. Though honestly, I don't think it'll get better even if I split the sequences. Since the first sequence alone was already heavy on performance... It's just that the lights take too much performance away in VaM.