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There are some debugging commands that I've used before, and still use occasionally, that haven't been included in Wizard Mode. Another batch of those has been moved over to the public build since they might be of use to you.

I've updated the Guide containing the full list of commands, but here's an excerpt specifically introducing the new ones:

  • "coords": Display both the map coordinates and map console coordinates at the bottom of the map view area
  • "ri": Randomize the integrity of all attached items; optional follow with a number to specify the minimum allowed integrity percentage (for example "ri 20" to randomize between 20~100% of max), or use a negative number to indicate the maximum allowed integrity percentage (e.g. "ri -20" to randomize between 1~20% of max)
  • "rii": Randomize the integrity of all inventory items; optionally use same parameters as "ri"
  • "ria": Randomize the integrity of all owned items; optionally use same parameters as "ri"
  • "rimi": Randomize the integrity of all items across the entire map (ground)
  • "destroy_part [XXX]": Destroy first item with a matching tag owned by Cogmind
  • "damage_part [XXX]": Set integrity of first item with a matching tag owned by Cogmind to 1
  • "ct [XXX]": Permanently set the data of the first weapon owned by Cogmind to have a 100% critical chance of the type [XXX] (e.g. "ct destroy")

These commands are available as of Beta 13 X1 230714a.

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