Team Reorganization (Patreon)
Content
Hello folks!
I'm in the pleasant position to inform you that half of our team is finally done with their studies after a long and arduous journey. Henceforth, we all have decided to reorganize our work hours and the amount we devote to game development, in order to maximize efficiency. We now actually have a dedicated place for game development that we are going to be meeting in daily, as well as a new work assignments and objectives system to better track expected results. As a result, we expect game quality to be greatly increased in the coming weeks and months, while time between updates to be greatly reduced. The second of those is of particular importance, as there was a long hiatus of inactivity on our part leading up to Maple Hills' release, which was necessary in order for the basic game foundations to be laid but unfortunate when it comes to content drops.
All in all, we are viewing this as a small reboot of our team and we expect things to improve significantly overall, both on your and our end.
Speaking of releases, there was ironically a small delay for Early Access 2 as we were passing through exams, but now that we're done with it we expect a release in the next 2-3 days. A new link will be sent out to all Puppies, similar to the first one.
Thank you.