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With just one more update before Phase 1 of SpaceCorps comes to an end, this seems like the perfect time to start sharing some more Phase 2 plans 😀

The key difference in Phase 2 will be the introduction of Missions. These will earn you Stats - like IQ and Strength - which allow you to customise MC more to your tastes. You've actually played some prototype missions already - Wrestlemania, Finding Anna, and ServiCorps - and they've proved some of my most popular updates so far... 

Which is reassuring 😁

WATCHES:

First up, you need to know that mission availability will depend on time of day - which SpaceCorps splits into 6 Watches. These are: Reveille, First Watch, Chow, Second Watch, Slop and Night Watch [names like morning and lunch would be far too easy and intuitive for SpaceCorps 😂]. You can see the Watch pips at the top of the image - although they will only appear during mission selection to avoid cluttering the scene.

Today, I'm only going to deal with the mission system for First and Second Watch. The others have very different options, so I'll discuss those at a later date.

FIRST & SECOND WATCH MISSIONS:

SpaceCorps doesn't do grind - each mission will have unique content and be played only once. Think Elder Scrolls or GTA rather than Summertime Saga 😜 I'm also not going to leaving you wandering round empty rooms looking for content - so I've decided against a map until I have a large number of completed missions to fill it.

Instead, you'll be presented with three choices, with different rewards.  As you can see, clicking on one of the missions highlights it and brings up a mission description on the right - showing the character, kinks and content you'll be seeing. 

They're all optional -so if you don't want to play a mission, you can Dismiss it forever.  Unplayed, undismissed, missions will simply cycle back into the mission pool for the next day.  

Oh, and if you don't fancy playing any of the missions, you can Bunk Off and watch a bizarre Bunking Off sequence that no normal game dev would ever have made 😂

EXAMPLE:

The example shown is Cathy's Dancercise. The eagle-eyed of you will have noticed the 1/3 - meaning that this is a mission chain in 3 parts. While each part has its own enjoyable content and stats, the main 'reward' only comes when you've completed the chain. [NB: there will also be numerous standalone missions].

CONCLUSION:

I think that just about covers it - but this is one of those perfect moments for feedback in the comments below, or over on Discord. Feel free to discuss anything - graphics, user-friendliness, concept, wild speculation... whatever. As aficionados of the game, you guys are the perfect think-tank to consult before I get going and make it all! 😊

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Comments

Anonymous

Ooooo... this looks exciting 😁 With the missions cycling back in, will we be able to do all of the missions in a single play through and get the stats, or will we have to be bit more selective?

RanliLabz

It will be possible to do the lot! 😀 [there's no time limit or anything] Whenever you reach a Branch requirement you'll be asked if you want to join - but you can just say no and carry on to 100% if you want (I expect I'll do some sort of cumming sum laude joke for that 😂)

Ranulf

So one more question could MC possibly sabotage some of the cadets so they don't make it into the branche they want to be in?

RanliLabz

There will be some options to sabotage Cole (and maybe Rick) - but it’s not planned for other characters :)