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Hello!  The GHPC team is hard at work preparing AI and damage models for the (hopefully) end-of-year patch.  I wanted to take a quick moment to share some teaser videos from early testing of the fire system.  

There's a lot of detail under the hood here.  The system supports fire spread, fire suppression, compartment temperature changes, cookoff, and sympathetic detonation.  It even tracks projectile entry holes as possible vents for smoke and flames!  It's still very much a work in progress (these effects are placeholders), but these clips should provide a nice look at what it's capable of.  

Video links:

https://streamable.com/9hv79t 

https://streamable.com/xnap19 

https://streamable.com/4rexsp 

- ActionScripter

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Anonymous

:ZoomEyes:

Anonymous

That third clip really showcases how nice the system is, looks great

[γδ(αμ)]

HELL YES, LOOK AT THAT BEAUTIFUL DYNAMIC FIRE SIMULATION! 🔥💥🔥

[γδ(αμ)]

Keep up the great work! :)

Anonymous

nice!!