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I went out today and I finally decided to get a new computer. Sometime next week I'll be getting this new PC, and it's pretty beefy. So that means I'll be able to start streaming properly again, and >hopefully< I'll be able to stream some games and talk about those. On the game development side of things, I've been doing some basic writing, trying to rough in a basic story for Goblin Tale. It's coming along steadily, but I'm not 100% set on it. I've also been thinking about some other ideas that might be worth looking into. The first was, (assuming I make this game an App) creating a step counter that as you walk you get more in game walking distance. I don't know if this would work, I did some research into it, and I know that it should be possible to create a step counter. The issue is whether or not I could have it run in the background to keep track of steps without having the game active. Last night I took some time to play around with Unity a bit, just to try and get a feel for the work flow and refresh my memory on C#. After about an hour or two of play around I came to the conclusion that this will be a bit of a learning curve, so I'm gonna try and build some small 'games' / 'programs' just to practice and learn a bit. I'll post anything that I think is interesting or worth showing off. Sorry for being inactive the past two weeks, some personal stuff came up, and work was really busy so I haven't been in a very good head space. On another note, I kinda want to do some more dev burbles, so if anyone has suggestions or things they'd like to talk about or hear my opinion on let me know.

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Anonymous

Not at all. No need to apologize. After all, real life is important so just take your time. I believe you can do it. :) I will support you on goblin tales.