Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

So we’ve all arrived! Thank you guys for being there every step of the way! I truly appreciate it!

I know the last month and a bit has been a bit of a bumpy road, but can finally get back on track. So what’s the plan?

Well, first up, it’s GV time again! I’ll be still recording and fixing bugs on my end for GR, but I won’t be uploading anything for it for a bit (want to get new dimensional/galactic) up and running before that.

So what is there to expect from GV? Well plot continuity for one. And some tidying up (cause boy is it needed) in addition, with the newest novel ai, I can potentially make nicer looking scenes, so I may try and redo some (or just leave them and make newer scenes look better :P)


But here’s to a fruitful 2024! One that’s bug free for all of us!





Comments

VLKe

Well said:) I, like many who follow you, will wait and support what you do. I like your games and wish you good productivity in the new year 2024, both in games and in real life ;)

hydra125435

i cant wait to play more GR really excited to see if melonie and lucile grow more or if only isabelle will grow

Lex

Look at that perfect foot. Not easy with AI but with this it definitely looks prominising

shadowP

Happy New Year! The quality of these new CGs generated by newest Novel AI are clearly much more better than the old one. I think yes some old CG can be redone or add CGs to some old events with newer Novel AI. Such as, how Isabelle destroy these villages after she grow huge(The old CGs are a little bit deformation), and how Melanie destroy the castle at the begining of the game, etc. Since we have imagines for growing Isabelle, Anima, Lucile and Melanie in GR. Can they be moved to GV to use, change their imagine in menu or dialog box when they grow huge or shrink? Very looking forward to how the story will go, how huge the girls will grow, and more events to enjoy!

NickSav

Slightly different, since in GV I use static images for the face graphics (sadly hard to edit those without them being off the screen) I’ll see what I can do though