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It's been awhile and I hope you all are doing well! I took a little holiday and as previously mentioned I'll be a little more busy outside of Patreon than usual at this time of the year. Anyways here's the first update to the Cyberpunk inspired character.

I decided to work off the Samus base mesh because the proportions I am aiming for are very similar. I've adjust this new character to be shorter and wider hips and a more toughened facial structure with a more pronounced jaw yet still very feminine. The anatomy   /proportions are good to go and the real challenge is the concept design. I had a little bit of an artists block from trying to work on 2D images after being away from painting for so long so they are a bit lack luster. I'll probably adopt the hybrid approach or just flat out keep carving ideas out in 3D and see how it goes. These images are just a couple of ideas I was able to throw out and are subject to change. I've previously mentioned I may create a neoklitsch character, but bounty hunter and jackets are just too cool and may explore that idea also. I have made a cyberpunk type character a couple of years ago if any of you have seen my Artstation portfolio, so I may try to make a new and improved version of that character. Time to massage my brain and get those creative juices going, hoping to show more significant mock ups to the concept on my next update.

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