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Yes, that's right. Your eyes are not tricking you. Those are high  quality shackles and collar for those of your waifus, who tend to  complain too much. Show em how much you love em, by gifting them with  those cute and stylish accessories. And yes, those are accessories, but  also they are studio objects. So in whatever way you wanna use em, you  can do it!

With the version 2.00, now there is a tagged version of a collar available. Get tag textures for use with RendererEditor/MaterialEditor here: Slave Collar 1 (Sign)

Changelog:
V2.00(AI/HS/HS2/KK): Added another collar with a sign. Fixed the default orientation in HS.
V1.03(HS): Accessories weren't showing up, because the meshes weren't put on the correct layer for some reason. This was fixed.
V1.02(AI/HS2): ATTENTION: The default orientation of the shackle accessories were fixed - this means you will most likely have to rework characters/scenes using those. Also materials were fixed with correct shaders and adding of missing maps.
V1.02(KK): Accessories can now be edited via Material Editor.
V1.02(HS): Added FK abilities to all collars and two shackles.
V1.01(KK): Added FK abilities to all collars and two schackles, also fixed default shackles orientation and reduced normals intensitiy for more cartoonic look.
V1.01(AI/HS2): Added FK abilities to all collars and two shackles, also fixed thumbnails for studio objects.
V1.01(HS): Fix of accessory list so the Unlocked shackle properly loads.
V1.00(AI/HS/HS2/KK): Release

ATTENTION!
As always with updates, there is a chance you might have to edit existing coordinates, scenes and characters, since orders in the list might change or other things happen that mess with them.
For HS:
The default orientation of HS accessories were fixed. Maybe it is necessary to fix characters and/or scenes using shackles.
If you find any bugs, let me know.
For KK:
Make sure this is the only .zipmod installed in your game. Otherwise older versions might be preferred by Sideloader for whatever reason.


Links (MEGA):
AI/HS2: Click
KK: Click
HS: Click

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