Honeyselect - Vibro Setup 1-1 - Public Release (Patreon)
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The beta testing phase is over!
It's really weird that such a fundamental thing didn't exist for HoneySelect before. I made it to my task to change it and I had to face alot of struggle on my way.
Initially I wanted to bring that object with an integrated vibration animation, yet I couldn't get through the limitations of HoneySelect to manipulate the character bones from the bottom_underwear slot. Looks like I have to find a workaround.
So (for now) the object wont vibrate on it's own, BUT that issue can easily be solved with HoneySelects integrated vibration gimmick and the node constraints plugin (NodesConstraints.dll). I put an example scene in the .rar to show how to use it.
Changelog:
V1.01: Fixed a bug letting the objects vanish after a certain distance, when not using HSStandard.dll
MEGA-Link: Click