Home Artists Posts Import Register

Content

The beta testing phase is over! 

It's really weird that such a fundamental thing didn't exist for HoneySelect before. I made it to my task to change it and I had to face alot of struggle on my way. 

Initially I wanted to bring that object with an integrated vibration animation, yet I couldn't get through the limitations of HoneySelect to manipulate the character bones from the bottom_underwear slot. Looks like I have to find a workaround. 

So (for now) the object wont vibrate on it's own, BUT that issue can easily be solved with HoneySelects integrated vibration gimmick and the node constraints plugin (NodesConstraints.dll). I put an example scene in the .rar to show how to use it.

Release-schedule:

Jan 31: Conquesseur/Conqhoney

Feb 5: Conquestian

Feb 10: Conqubus

Feb 15: Conqube

Mar 16: Public

Files

Comments

No comments found for this post.