Home Artists Posts Import Register

Content

I'll keep things brief. ^^

Just a reminder, update 0.10 (April's update) will release exactly at midnight (cst timezone) as it turns the 30th. Be sure to look out for the "update 0.10 release" post that will be sent out on our feed during the 30th to ensure you download it asap! <3

Just to cover a few mentions, the kickstarter assets are completed and will be ready to begin getting the kickstarter page put together in May, so that things are ready for launch in June. More details will follow on our kickstarter launch as we push into May. Thanks to Kathaeris for taking on the request for our assets! Please do check them out! ^^

Sadly it seems like our target to include 5 new bg's for update 0.10 is going to fall short. We only have 2 of the 5 bg's done as of right now and by the sounds of it. It's because there was some problems our bg artist had going on recently, but I feel like 5 requests might also be too much for them to handle in a given month sadly, but I could be wrong if they can finish the remaining 3 bg's in May. I'll have plenty of funding in order to request more and see what the supply vs demand situation looks like for our bg artist. (sorry about this >.< )

I've mentioned that April won't include any new cg scenes, but there is news about cg scenes to be announced to everyone as we head into May. News to hopefully push a bunch of new scenes added, the goal is 5 new cg scenes. But I'll have to see what the supply vs demand for our cg artist can handle.

In terms of new sprite stuff, this update will include Joey, Nathan, Charlotte, Allie & Rosa. The new designs for Erika and Nova will be added in May, as there's much more work to add those in with this update. Rachel and Heather will try to be added in May if ready at a reasonable time. <3

There's still a lot of good in this update for the game though, as the engine and writing is getting more involved with engagement with it's choices, unlocks and outcomes from these. We'll continue to strife for this moving forward!

Comments

No comments found for this post.