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Happy Monday Science Team!

Last week of August, and we're anticipating a new build next week, if all goes according to keikaku~

Here's what everybody has going on:

  • Previews for sandbox

  • Test and finish 08 please dear god

  • Adjust Blend times for all weapon montages

  • Make animations for full weapon functions

  • Sword1

    • Block

    • Light Attack1

    • Light Attack2

    • Light Attack3

    • Parry Ability

    • Parry Follow up

    • Equip

  • SwordPistol

    • Shot

    • Triple shot

    • Charged Shot

    • Equip

  • SwordRifle

    • Shot

    • Precision Shot

    • Bomb Shot

    • Equip

  • Audio

    • Oral, the logic is done, it just needs to be implemented.

    • Set all characters oral audios.

  • Orgasm.

  • Physics tweaking so that there's no hard constraints making characters to stretch.

  • Do a menu from which we can interact in a global way with scenes, so that players can interact spatially and using the UI.

  • find a solution for clamping the scene move operation.

  • fixing 08 tutorial/combat

    • weapon wheel(setting it to be sword only).

  • bug shotgun hunting.

  • Sub-Chapter 32 review

  • Continue Sub-Chapter 33

  • Marketing writing

  • THE LAST OF THE FUCKIN ORAL AUDIO

  • Sys32 session

  • Finish Scheduling September sessions

  • Social scheduling

  • Wip videos

  • Day in the life

  • Going to make new blair lab/apartment entrance blockout also the park in front of entrance

  • Gonna check the chapters and use them as guide to make all functinal

  • Gonna check the chapters and use them as guide to make functional Blockout locations

  • in overall step by step going to remove high poly areas and replace them with low poly models cause of better optimization

  • Enemy BRUTE test concept

  • Aki Blendshapes

  • Sandbox testing

  • Gameplay testing

  • Combat: Minor optimizations

  • Combat: Bug fixes related to weapons and projectiles

  • Tutorial Gameplay for 5.5.0, specifically how to shoot stuff, how to hit stuff, how to switch weapons, sword introduction! and much more

  • Training our Sandbox Programmer to get better at not overworking themselves

  • Preparing everything for a build release NEXT WEEK (if everything works out, wish us luck!)

Thank you all, as always, for your support! Feel free to start dropping more fun questions/feedback/worship, as we start working on our next AMA for the end of the year~

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Comments

ProtoXenoGen

loving the progress on everything this is so nice to see