Monday Milestones: Week of July 22nd, 2024 (Patreon)
Content
Happy Monday Science Team!
Putting the finishing touches on the base structure for subchapter 08, then moving into polishing!
Lets do it:
Functional completion of 08
Begin polish of 08 in proper
Animate remaining sequences for 08 and implement them into OCD
Blair Gestures
pull out tablet and write down notes
search desk/table surface
Generic gestures
deep sigh
nod (yes and no)
hold chin
cross arms
modify hold out item (palm up)
take item (palm down)
Sandbox
Make it fully functional again.
Replace old attachment system with the Simon System
Add blowjobs or handjobs
UI
Dynamic Input Control
Multiply the input by a lower value
Sandbox Component
Invert Y axis from the mouse input
finishing up the remaining logic for inventory/UI. just need to hook up it to a new UI logic.
some procedural content we need for the next chapter.
Combat upgrade.
Sub-chapter 21 first draft completion
Sub-chapter 21 review
Comic Scripting
Silica first date draft 1
Finish implementing Lee's moans
Start implementing Junkyard's moans
Outlining recording sessions for Q3 and Q4
Script reviews
Merch review
Working on sandbox trailers
System 32 and Blair dating time line reviews
Uploading new models
Blair's lab decorating
Replacing improved models in Blair's Lab
Continue on Aki model reWork
Continuing with applying Expanded & Enhanced Rig on existing character
Researching VRAM usage in UE5 and how to improve it
Game testing mainly for optimization areas and whether current optimizations will cause issues
Looking into fixing bad balancing on audio sliders in auto settings
Combat Combat Combat
Going slightly crazy about every state an enemy AI can be in in order to make each encounter fun
Finishing Melody´s Melon Mania Arcade
Thank you all, as always, for your support! Don't forget to keep the feedback comin~