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Happy Monday Science Team!

Putting the finishing touches on the base structure for subchapter 08, then moving into polishing!

Lets do it:

  • Functional completion of 08

  • Begin polish of 08 in proper

  • Animate remaining sequences for 08 and implement them into OCD

  • Blair Gestures

    • pull out tablet and write down notes

    • search desk/table surface

  • Generic gestures

    • deep sigh

    • nod (yes and no)

    • hold chin

    • cross arms

  • modify hold out item (palm up)

  • take item (palm down)

  • Sandbox

    • Make it fully functional again.

    • Replace old attachment system with the Simon System

    • Add blowjobs or handjobs

  • UI

    • Dynamic Input Control

    • Multiply the input by a lower value

  • Sandbox Component

    • Invert Y axis from the mouse input

  • finishing up the remaining logic for inventory/UI. just need to hook up it to a new UI logic.

  • some procedural content we need for the next chapter.

  • Combat upgrade.

  • Sub-chapter 21 first draft completion

  • Sub-chapter 21 review

  • Comic Scripting

  • Silica first date draft 1

  • Finish implementing Lee's moans

  • Start implementing Junkyard's moans

  • Outlining recording sessions for Q3 and Q4

  • Script reviews

  • Merch review

  • Working on sandbox trailers

  • System 32 and Blair dating time line reviews

  • Uploading new models

  • Blair's lab decorating

  • Replacing improved models in Blair's Lab

  • Continue on Aki model reWork

  • Continuing with applying Expanded & Enhanced Rig on existing character

  • Researching VRAM usage in UE5 and how to improve it

  • Game testing mainly for optimization areas and whether current optimizations will cause issues

  • Looking into fixing bad balancing on audio sliders in auto settings

  • Combat Combat Combat

    • Going slightly crazy about every state an enemy AI can be in in order to make each encounter fun

  • Finishing Melody´s Melon Mania Arcade

Thank you all, as always, for your support! Don't forget to keep the feedback comin~

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Comments

MaxTimber

Good job.. 👍 I hope there are plenty of improvements to see the next update! (Less exited about the bugs but then again that's what you need us for. And funding.)