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Happy Monday Science Team!

Spring is so very sprung, and our team is hard at work polishing up our sandbox and pushing further into our next chapter's development!

Here's the current to-dosies~

  • Finish off character requirements, i.e visemes, sandbox testing, etc

  • (Hopefully) Finish subchapter 08 blockout

  • Clean up any bugs and issues that get found

  • Figure out why a side quest breaks main quest after its done, fix time dilation bug when pressing buttons while in pause menu, fix a load issue, other minor bug fixes.

  • MassAI adjustments

  • Stress test sandbox once it's ready

  • Learn more about zone graph

  • Sub-Chapter 17

  • Lee Dating Timeline

  • Sub-Chap 16 Review + any changes

  • Lee recording session

  • Setting up a Melody session

  • Script reviews for upcoming chapter

  • Marketing team is on vacation for half the week

  • Working on next "Day in the Life"

  • Character Design for remaining characters

  • Finishing blairs lab personal area

  • Prepare models we did and get ready them to import into project

  • Finishing surgery table

  • Continuing on combat implementation based on research

  • Sandbox V3: Massive Quality of Life Update for Character Placement, Favoriting and Sorting Animations, Dynamic Anim Pose switching

  • Preparing the sandbox for release and the eventual V4 pass.

As always, feel free to toss us questions and we can't wait to show you the shiny new improvements!

Files

Comments

Hollows

Is there a beta or something of equivalence that we can play?

BigBangStudio

Yes, scroll down a bit or go to the game build collection to find the latest PRE ALPHA build.

ToastyBiggins

Spring is sprung, and so am I!