A Menu of Our Finest Spelljammers (Patreon)
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I promised you another spelljammer a few months ago and it's coming time to deliver. I've drawn an early-game spelljammer and a mid-game spelljammer, so this will be a big, late-game ship for high-level players. I've got five ships in mind and I'll let you decide which one you want.
As with the other spelljammers, I won't stick to the original deck plans, but I will keep the ship's unique features and try to stay true to the spirit of the design. Still, the original plans are included below to give a general idea of the layout. Feel free to discuss your choices in the comments.
Triop - Specs/Deck Plan - A big battlecruiser with lots of weapons and all the space the party will want. Highly classic.
Whaleship - Specs/Deck Plan - This is the largest option, but it's designed as a cargo and passenger liner. I'll draw armed and unarmed versions so you can use it either way.
Great Bombard - Specs/Deck Plan - A huge gun with a ship attached to it. The A-10 Warthog of spelljammers.
Turtle Ship - Deck Plan - A spacious ship with good weapons and fantastic armor. 95% of parties will name it the "Zaratan."
Battle Dolphin - Specs/Deck Plan - This ship's most notable feature is the shuttle docked on top of the tail. With two spelljamming helms, both can be flown at once.