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Well hello, everybody!

We've made it to the end of another month. Hallelujah, as Baxter would say. And after what a month April has been, I've gotta take a little break from the games, haha. I'm taking today, as well as the next few days, almost entirely off (I've pre-scheduled this post to appear). But I'll go over more of that in the May plans post.

For now, let's break down the wild events of the past weeks-

Monthly Content Summary:

For once I didn't do any drafting, outside a tiny 400 word expansion of a scene. In terms of actual writing, I put down 25,500 words. And I edited 41,285 words of scripts sent in by the other writers. They finished their last drafts, so all of that completed Baxter's DLC script! One of multiple fantastic accomplishments that happened recently. I also managed to do some extra editing of around 8,150 words for planned future content, which was great.

When it came to programming, approximately 100,000 words were implemented. The vast majority was for Baxter's DLC, but I did program one OL2 script section. Some of those words only needed me to add images/music and the base text/flags/points were already implemented by other team members. And some of the chunks required me to do the base and the visuals/audio. Basically, it was an absolutely absurd amount of progress that will likely never repeat.

However, all that effort allowed us to release a beta build of Baxter's full storyline, plus a beta for OL2 with the entire Step 1 prologue.

Not only that, but the 'Coming Soon' page for Baxter's DLC went live on Steam and Itch, we announced the new VAs for Baxter's DLC, and I implemented some updates to the Patreon reward system this month.

Important Links From April:

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  • Our Life 1: Baxter Coming Soon Pages: Steam, Itch

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Look at that word count, look at that list of important links. I have no idea how it all got done, but we did it 🎉. May will absolutely not be as productive as April was and I'm gonna guess it'll be less development than even a normal month, to balance things out. I'll lay out what exactly I hope will get done in tomorrow's update.

Right now I'll just say thank you very much for following along. I hope you had a good time with all of this!

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Comments

el_dritchknight

Thank you so much for all of yalls hard work!! Please rest well!!

Evie

After all of that, a break is definitely needed. Rest up!

Sepharaaa

rest up GB, you and the team!!!! Congratulations on everything 😭😭

rolilol

Definitely a deserved break! Rest well and thank you for all the hard work<3

Anna Bia

You really deserve a break, this month was insane! I am so happy, both betas were amazing! Thank you for your hard work 🥰🥰🥰

Anonymous

have a good, well-earned break!!! Thanks for all yall's hard work, excited to see more!!

Anonymous

Have a good break! You deserve it after all that hard work!!!

Prince

Enjoy your time off! You've definitely earned it!

Anonymous

Thank you sm for all your hard work, hope you have a good break you deserve it!!! ✨✨✨💗💗

Joonie

What mindblowing progress, thanks team \(★ω★)/ enjoy your break and have fun!!

Anonymous

Congratulations! And thank you! 💛

Anonymous

Make sure to rest up during this very well-deserved break!! Thank you for all of your hard work! 💕

aki

You and the team always make me feel happy and joyful. Thank you so much! Have a good rest!

推しかわいい です

Yeah!!!!! These are good news!!!!! I’m looking forward to play Baxter’s DLC by Steam, I can’t wait it! Thanks good news!!!! Have a good rest!!

Anonymous

Have a fantastic break!! Thank y'all for all the hardwork! :))

Anonymous

Thank you all for your hard work!!

an L-shaped tetris block

thank you so much for all the hard work, enjoy your time off!!!! ♥

Kawaii Kokoro

Thank you so much for all your hard work! :) I really appreciate it! Baxter's DLC was amazing and so was the OL2 Beta! Enjoy your much needed time off~! ♥♥♥♥

Kayl

Thank you so much for all your hard work.

Imjustahuman

Wow! You and the team worked very hard this month, and you all did so well! I hope you enjoy your time off- you deserve it!