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Hi! The question thread is up and ready for April.

Here you can ask me things you're wondering about for our games or company and they'll be answered at the end of the month an an audio recording (with a text transcript too). Just make sure the questions long follow the guidelines!

The thread will close after April 19th.

Guidelines:

1. Please don't reply to other people's questions even if you know the answer. The fun of joining a Q&A is that the developer can give a direct response to you and that everyone else also gets to hear/see the answer in the end of the month post. Having another player resolve the question in the comments right here might not be what the asker was hoping for. This thread is more about having a good time rather than looking for an immediate response to an important question. And if you do have a question you want to hear about right away, it's best to ask in some other thread or to message me directly.

2. I'm afraid questions about what scenes/choices/art assets Our Life: Now & Forever will include aren't answerable right now. Most of the details are decided as the game is created and currently I'm only writing Step 1. I do know some things coming later, but only a small fraction of the whole game.

3. The questions can't be about more serious/potentially upsetting topics because I don't want those listening to suddenly be surprised with something they might not have been prepared for/want to be confronted with.

4. Please keep the questions here to things that wouldn't be really hard to tackle in an off-the-cuff, spoken out loud kind of Q&A, aha. Questions about a half dozen characters or wanting an entire theoretical situation described aren't super doable in this situation.

You can always send me questions outside of the audio Q&A if they wouldn't work here!

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You can also find answers for more basic info like heights, birthdays, timelines, and such in the Overall FAQ.

That's everything. Thank you to everyone who participates in the Q&A!

Comments

GemaMiss

Hello, first I want to say that I love the universe you have created. I have known your games for a long time, but only recently decided to join the community as a sponsor. I am fascinated by how you carry out this whole project, and that is why I would love to know more about how you are able to carry it out. I would be happy if you could satisfy my curiosity about how you face each day to make all this a reality. First of all, apologies if these are obvious questions for you; as I have just joined the community, I don’t know if this is something you are tired of answering or if you talk about it in some space that I have not yet been able to see. -------- Regarding planning: 1. How do you plan your milestone schedule? That is, how do you manage to specify the estimated delivery dates of the games so accurately? As far as I know, this creative task is quite complex, and I feel a lot of empathy for the creators and think about the difficulties that creating all this may entail, especially starting a company from scratch and setting your own guidelines. It simply seems to me like a majestic task. For that same reason, what would the planning of a normal week look like? Is there a weekly plan? 2. How do you maintain the balance between posting on social networks and the creative work? I feel that it is a very complicated task, especially posting in so many places and with such regularity. 3. Last curious question, I find it impressive how you work the stories. Does it really get built as it is created and takes shape on its own, or is there a general underlying structure that serves as the basis for creating the Moments? Sorry if there are too many questions. I will be happy if you could answer any of them; if not, that's okay too. Thank you very much. ♥️

ILoveShunKazami!

Hello! I hope you're doing well! I'm pretty new to the Patreon, so forgive me if I repeat a question you've already answered. Sorry for the amount, here are my questions: 1. How many "Our Life" games do you plan to create? I know your next game won't be "Our Life," and I'm equally excited for that, but I'm wondering if you'll just continue "Our Life" after that or take a break and try something new. 2. My MC changes his nickname in step 2, Elizabeth style. I was just wondering if there'd be a small little line (at the least) that points that out? Though it's such a small detail and might be hard to code in, I'd understand if not. 3. One of the greatest things I love about the "Our Life" games is how much you can be yourself with barely any restrictions, which is why one of my biggest critiques about OL1 is the amount of relationships you are forced to be a part of. Of course, no matter what you do in life, you'll meet certain people, but I never really liked that I was forced to like them. I think you might have mentioned it before, but will this still be the case in OL2? 4. Will I get to be a bully in step two, and even if not, how would the LIs of OL2 react to their childhood friend and/or crush becoming so mean? 5. This one's really simple. There are those questions where you type in your answer; I always ignore them because I don't play visual novels with my keyboard close at hand. Do those actually matter? Should I be answering those? 6. Ok... But will I get to have a motorcycle?... Think about it.

Kara Onasi

(1) What kind of shoes does Baxter wear in Step 3 and then in step 4? Like Wingtips? Black and white dress shoes? Dance style shoes since he is noticed in step 3 to have a little heel on them? (2) Will Qiu have a discussion with MC (if they are close) about figuring out their gender identity like Cove did his sexual identity in step 2? Or will they have already come out prior to the start of step 2 like in the current preview?

rene

Hi! for OL2 - will there be a similar scale (studious, sporty, mixed) that Cove had in OL1? Or will Qiu and Tama's interest topics/levels remain the same regardless of MC's answers and responses to them? Same with the relationship that Tama/Qiu have with each other, they seem to have a set narrative trajectory but will that/could that contain differences depending on choices we've made in the game? Sorry if this doesn't make much sense.