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So this weekend I worked hard creating a dialogue system, using xNode for Unity.

Current features:

  • node base dialogues
  • choices and random paths when multiple answers
  • multiple characters
  • camera switching with speaker

Future (far):

  • mouth and face animations
  • body animation
  • conditions/save system
  • localization (languages)


I'll add a few more NPCs before uploading a new build this week.

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