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 I did a lot of art for the previous game, and I improved a lot my game dev workflow

That was something I wanted to do since a long time, sprite based animation. It's the cleanest game I've ever made and it's super flexible. For each animation, I just have to put all the frames in a list and tell the framerate. This way I can personalize all the animations for each character. Which is nice.

Now, cause I'm greedy, I want to work on the next step and do a directional system, with a different sprite for each point of view (like watching the character form its back, etc). Like in Doom or Daggerfall, but with my art :p . Anyway, I'll wait a few weeks before starting another project :p

Anyway, I just wanted to share some assets with you. And you can see the really first spriteset, the template for all the others, the skinny silhouette ^^

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