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I just noticed the body displacement maps on these models aren't loading for you guys. This is apparently happening because Blender doesn't update the file paths for UDIM textures when unpacking the textures into folders (or something). This is resulting in the models and teeth kinda "shrinking", which looks really shitty. The problem should be fixed now, if it isn’t please let me know

https://drive.google.com/file/d/1xl7lw96QIZbe4sn4FJl0pE1I4lgkTEAw/view?usp=sharing

Comments

Anonymous

I'm not seeing the 'eye look at' gizmo in the rigs, is there another way to control where the eyes are looking?

Anonymous

I'm checking all the layers, and can't get it to show up, maybe it's my view port display settings? Obviously a 'pebkac' problem! lol

Rigid3d

Click on the root bone, and go to Bone Properties - Custom Properties.

Anonymous

Hey! any info or a date about judy's model?