Polymath Update Incoming (Patreon)
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Hey all! I'm back to coding. Someone asked me how to modify existing spells (so double their damage for example). It would be easiest for you all if I just added another widget to Polymath. I hope to have this update done in a day or two, and then will release a short on doubling damage on existing spells. I have also relaunched my Patreon, so feel free to join/rejoin me there if you want to support me further beyond likes and subscribes (which also help immensely). I am still figuring out where the channel will go as I go through big transitions. I also am pretty happy dedicating myself to helping modders, so I don't necessarily see that changing much even if I shift my content to making more medically immersive mods.