Steps and Stomps, Particle Effects (Patreon)
Content
Edit: Now with a video that doesn't feature 1~2 minutes of nothing. That's what happens when you're in a rush, haha!
Look at me put together a post, in record time! My train to Eurofurence is leaving soon, but I still wanted to give a very quick update about the VFX I have added to the ground crack decals, to add a bit more impact to steps and stomps!
There's three layers to this (rather simple) effect:
- Small rocks get flung into the air
- The ring-shaped, dusty shockwave
- Some dust shoots up between the cracks
For the latter to work, I had to create meshes, that match the ground crack textures: Along this geometry the dust particles are spawned!
Since I have a few different textures, it was a bunch of busy work to model the particle emitter mesh, for each one...
But I think it was well worth the effort!
Thanks for your Support, and now off to EF!
Now I have to quickly get back to packing my things, before I jump on the train to Berlin!
If you also attend and run into me, there's a good chance I'll have the game with me on my Steam Deck, if you want to give it a try—assuming it runs on that thing, that is (recent versions had a bit of trouble with that, let's just cross our finger!)