Home Artists Posts Import Register

Downloads

Content

修复MOD2.0失效的问题 / Fix the issue of MOD failure in 2.0

--------------------------------------------------------------------------------------------------------------

看到有人说李大枕头MOD太少了,加上这次活动有登场,就顺手做了个
总共20个差分,按H切换,有问题欢迎留言
20 in 1, you can press H to toggle. If you have any questions, please feel free to leave a message.
说明:

1.如果只想要某个差分,你可以删除其他文件夹和merged.ini文件,然后打开你想要的那个mod的文件夹,最后将ini文件前面的disabled去掉(如果这个文件夹下缺少dds文件,请从第一个文件夹内复制),就能得到一个单独的MOD差分

2.如果要在启动的时候固定在某个MOD,可以用记事本打开merged.ini

找到下面的内容:

[Constants]
global persist $swapvar = 0

将0替换为你想要停留的MOD的数字(从0开始所以序号需要减去1)
3.如果透明出现问题怎么办?
找到下面的内容:

[TextureOverrideA]
hash =
match_first_index = 0
run = CommandList

[TextureOverrideB]
hash =
match_first_index = xxxxx
run = CommandListB

将上面的0和xxxxx互换即可

illustrate:
1. If you only want a certain differential, you can delete other folders and the merged. ini file, then open the folder of the mod you want, and finally remove the disabled in front of the ini file (if the dds file is missing in this folder, please copy it from the first folder) to obtain a separate MOD differential
2. If you want it to remain a certain MOD everytime game starts, you can edit merged.ini file
Find the following content:

[Constants]
global persist $swapvar = 0

Replace 0 with the number of MOD you want to stay in (starting from 0, so the serial number needs to be subtracted by 1)
3. What if there are transparency issues?
Find the following content:

[TextureOverrideA]
hash =
match_first_index = 0
run = CommandList

[TextureOverrideB]
hash =
match_first_index = xxxxx
run = CommandListB

Swap 0 and xxxxx above

Files

Comments

No comments found for this post.