Aligning Animations with Forward Motion in iClone (Patreon)
Content
Hello Supporters!
In today's early access episode I'll show you how to automatically align motions in iClone. This process works well when a new animation is applied from the library, but when we take out part of an existing animation it does not. I'll show you a trick to make it work though. Enjoy!
English Version: https://vimeo.com/922069427/e23b9632ff
German Version: https://vimeo.com/922069370/45f9b441d2
There's a little story behind this video actually: I reached out to Reallusion recently to ask if they had an affiliate programme. Those schemes don't make me rich, but provide a few extra coffees a month. Whenever someone buys a product through one of my links, I get a small commission. So if you buy Daz content for example, and you go via https://wpguru.tv/daz just before checkout, I get a cut at no extra cost to you (and it's always greatly appreciated).
A few days later, someone nice from Reallusion got back to me and said he liked my channel, and that they are very happy to add me as an affiliate for their content (yey). They also suggested that I should apply as a Reallusion Certified Trainer, given the knowledge I have with other applications and pipelines.
While flattering, I feel like I've barely scratched the surface of iClone let alone Character Creator. I'm certainly learning more about it all the time, and it's a great app to use, but I don't think I'm at a point where I can call myself qualified teacher for this thing. Nevertheless my contact made it clear that it would speed the whole affiliate thing up a bit, so I took a look at the application form and... sure enough, I'm definitely not qualified to even fill that thing out 😄. What a surprise!
Part of the process was to make a video about any iClone topic of my choice, which is why I've made this video here (and also because I didn't want to forget this particular trick). I also had to upload a complete iClone project, which of course I didn't have so yeah, I gave that a miss. I've explained all this to my contact but haven't heard back in a while so the whole thing may not happen. At least we get another video out of it and the notion that at least I gave it a shot 😎
I hope you've had a great weekend. Mine was fantastic: I've finally worked out how to use control rigs in Unreal Engine and wrote an article about it. I've also managed to record two videos about the process, which will be beneficial when it comes to animating any rigged object in your Unreal projects. I'll edit those this week and share them with you as soon as they're ready.
On a completely unrelated note, I've bought a couple of special edition Lamy fountain pens and several ink samples that I'm having fun with. Who knew long hand writing would be so inspirational?
Have a wonderful week and stay creative!