MAGNAGOTHICA: MALEGHAST (Patreon)
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HAPPY HALLOWEEN!
I've been in a weird fugue state working on this game, most of which was completed in the last 11 days. I'm the devil's strongest soldier. As patrons you all get the full .pdf plus an asset pack of the unit tokens and portaits to use for tokens, etc. I hope you enjoy reading through this as much as I enjoyed making it. Doing this kind of project is something totally new for me, so it was a great learning experience, as I did all the art, writing, layout, and game design myself. Enjoy!
Here it is, for you, and here's the blurb:
DIE! DIE! DIE!
DEATH IS BROKEN in Anzenmezzeron, the great necropolis of a billion souls, living and (mostly) dead. You are a necromancer, partaker of the Black Sacrament and master of the devouring dead. Fresh from the grave, you set your sights on the terrible treasure at the center of the city: the End of Death. Will you find it within your grasp, or will you lose yourself in the swirling hellscape of the city?
Magnagothica: Maleghast is a two to four player skirmish war-game designed for virtual tabletop by Tom Bloom (author of Lancer RPG and others).
Inspired by extreme metal music, gothic horror, and comics, this book also functions as a convenient art book and listening guide. Packed with pages of unholy abominations, you will love gazing into the horrifying abyss.
Take the role of a master necromancer and dive into unconscionable violence. Choose one of six great houses and raise the dead! Praise the devils! Assemble your Black Mass of ghouls, deformed servants, and freaks and partake in tactical necromancer action.
You’ll come back, even if you are torn apart.
They always do.