Eyelashes Add-on for Amelia Head (FREE VRChat Asset) (Gumroad)
Downloads
Content
See the 'Important Info' section for instructions and recommendations.
INFO↓
♥─ Made from scratch using Blender 3.6 and Clip Studio Paint
♥─ Comes with 2 .FBX files
♥─ Faces: 288 - Triangles: 576
♥─ 5 Different eyelash styles
♥─ Blendshapes to match with the Amelia Head
♥─ Includes separate version fitted to the Mature version of the Amelia Head
♥─ Uses the same 'Transparents' Material as the Amelia Head
You may use this product commercially or for personal projects, including outside of VRChat and for VTubing (asset does not come with ARKit blendshapes).
Any questions or concerns regarding this asset can be sent directly to me via DM to my twitter (twitter.com/23i2Ko), my discord (username: sivka.) or you may tag me in any channel in my discord server.
Terms of Use↓
You must credit me when this asset is used, either by using my discord tag (sivka.), a link to my twitter (twitter.com/23i2Ko), or a link back to this asset on my store page.
♥─ You may:
- Edit this asset
- Use this asset on avatars for sale
- Use this asset on public avatars
- Use this asset on free avatars
- Use this asset in games outside of VRChat
- Use this asset on other heads
✖─ You may NOT:
- Redistribute/resell this asset by itself
- Redistribute/resell this asset as an edit by itself
- Claim this asset as your own work (claiming credit for edits is OK!)
Please keep in mind that this product is made to be used in Blender/3D Modeling programs and Unity. This asset is not compatible with programs such as Clip Studio Paint, Photoshop, etc.
Please have basic knowledge of Blender before downloading and using this asset. Feel free to DM or @ me on discord if further help is needed. I typically respond within 24 hours to a few days.
Important Info↓
- To use these lashes, I recommend selecting and deleting the original transparent lashes on the Amelia head.
- Since these lashes use the same Transparents material of the head, I recommend setting the lashes material to the original, and changing the 'Transparents Alpha' texture to any of the Lashes alpha textures.
- To easily rig the lashes to the head, join the mesh with the head, go into edit mode, select the mesh of the lashes, and assign them to the 'Head' vertex group with a 'Weight' value of 1, as pictured below.
Thank you for reading!!