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PC, FaceTracking and Quest Unity Package with the pre set avatar and texture variants. Substance Painter files for the base texture, PSD file with the exported UVs.

Lykana (Lai-kah-na)

The Lykana is a ready to upload avatar made for VRChat, created from the ground up!


Join the Discord!Public AvatarFace Tracked Public Avatar


Features

  • Highly customizable with many blend shapes. Set up with 3.0 functions so you can customize on the fly! Including flat chest, breast size, booty, tail, multiple face tweaks and more!
  • Expressive visemes, face and gestures
  • Face Tracking (Unified Expressions)
  • 14 textures total! 6 by myself and 8 bonus ones created by LegacyTwoTails & Klaybee (PC Versions require Poiyomi 8.0.4!)
  • Two sets of hair and a full outfit
  • Squishy Cheeks contacts!
  • Full body tracking compatible
  • MMD Visemes (Both mouth and Eyes)
  • Pre set up with PhysBones and toggleable PhysBone colliders and Toe bones



Avatar Stats

  • Body: 45708 Tris, 3 materials (One body, One eyes, One eye spec), 11 Phys bone components, 62 Phys bones
  • Clothes: 14250 Tris, 1 material
  • Glasses: 368 Tris. 1 material
  • Pony Tail: 9464 Tris, 1 material, 1 Phys bone Component, 37 Phys bones
  • Floppy Hair: 7586 Tris. 1 material. 1 Phys bone Component, 39 Phys bones

Example full avatar with Pony Tail:

  • 3 Skinned Mesh Renderers
  • 12 Phys Bone components
  • 99 Phys Bones
  • 9 Phys Bone colliders
  • 69790 Tris

Rating: Medium

(Note: Importing the package may take awhile as the textures are all optimized to ensure the avatar remains at the medium ranking due to VRC including VRAM usage in the avatar ranking!)

What's included

  • Unity package ready to go for quick and easy set up! Multiple avatar prefabs set up with all textures and preconfigured materials so you can easily customize! + Quest Friendly unity package! (Not quest optimized currently!)
  • Unity package with the bonus textures
  • Substance painter 7.4.3+ files for the base textures (With UVs in a .PSD)
  • Unity package with the set up VRM with the required files, just customize, apply your textures and export! Also two ready to go VRMs with each hair style with the base design.
  • Blender 3.4 file

Terms of Service

Prohibited:

The Lykana may not be used for commercial purposes, including but not limited to promotion of paid services, merchandising, and paid media using the assets of the package included in the purchase without explicit permission from Vivi. Use for promotion of assets made for the Lykana is allowed.

Vivi reserves the rights to the model for use in gaming, advertising, and applications, as well as any other commercial uses.

Redistribution of the Lykana avatar base is prohibited.

Reselling and promoting the Lykana and its assets is prohibited.

Reselling modified versions of the Lykana and its assets is prohibited without explicit permission from Vivi..

The Lykana is prohibited to be used for AI generation or AI learning under any circumstances.

Allowed:

The Lykana model and associated assets may be used for personal use, including as a Vtuber avatar, or for personal nonprofit projects.

Texture and asset modification commissions are allowed if both parties own legal copies of the Lykana Avatar package.

Public avatars are allowed as long as the avatar includes the included credits plane and links to the gumroad page in the description.

Create and sell assets or customized textures for the Lykana base on gumroad or other sites as long as the files do not contain any original Lykana files.

The Lykana is allowed for pose and anatomical reference for 2d artists.


Due to it being a digital product I cannot accept any refunds.

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Others who helped with this avatars creation (but not limited to)

Initial modelling reference and logo by Rook (@dreadfuldog)

Menu icons, face & hand style refinement assistance by VashTwiist (@VashTwiist)

Face Tracking template made by Adjerry91

Main Unity Packages

Bonus Textures


These are still on a previous version of poiyomi.

Substance Painter Files

VRMs

Misc

Old Files (Pre 1_5 Overhaul)

Hand Fix (For those who dont want to update their whole project)

Change Log

1_6 - By BluWizard

  • Updated FBX Files with optimal Finger Muscles settings, fixing various issues with SteamVR Skeletal Input in the latest VRChat Update.

  • Included FBX Importer .preset file for use as future reference.

    Unity Constraints have been replaced to favor the newly-introduced VRC Constraints instead. This will require SDK v3.7.0.

  • Updated Materials to use Poiyomi Toon v9.0.57.

  • Readjusted all Texture Import settings.

    • Turned off Crunch Compression as there's no real benefit of using it.

      • Mipmap Filtering switched from Box to use Kaiser, as recommended by the latest VRChat SDK.

      • Textures currently set to 4096 were reduced to 2048 and set to High Quality compression, reducing total VRAM Consumption to 38 MB


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