The Hard Surface Handbook for Blender (Gumroad)
Published:
2021-08-16 20:24:08
Imported:
2024-10
Videos
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Auto Smooth.mp4 -
Bevel Modifier.mp4 -
Boolean Modifier.mp4 -
Non-Destructive Vs. Destructive.mp4 -
Sharps.mp4 -
Bweight.mp4 -
Apply Scale.mp4 -
Creases.mp4 -
Subdivision Surface Modifier.mp4 -
Flipped Normals.mp4 -
Ngons.mp4 -
Non Manifold Geometry.mp4 -
Weighted/Hardened Normals.mp4 -
Blender Addons.mp4 -
Merge Verts.mp4 -
Reverse Bevels.mp4 -
Seams.mp4 -
Vertex Groups.mp4 -
Materials.mp4 -
Render Engines.mp4 -
Pivot Point.mp4 -
Shortcuts.mp4 -
Transform Orientation.mp4 -
Windows.mp4 -
Empty.mp4 -
Curves.mp4
Downloads
Content
Lifetime access to the Hard-Surface Handbook
The Hard-Surface Handbook was created to assist with the understanding of the various topics in hard-surface modeling. There are so many different important topics in hard-surface modeling, from auto smooth, bevel weight, booleans, ngons, shading, etc, and this handbook is meant to cover each and every one of those topics in-depth.
You can find the creators of this handbook here:
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