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Unity Package (2022.3.6f1) with Scene, FBX, animations, and effects. All setup and ready for upload to VRChat! Includes Blender Raw File (3.5.1) + Textures (PNG only)

Helluvaboss Queen Bee Model designed for VRChat!

Model Specs & Features

  • PC & Quest Support
  • 69k tris
  • 3 Materials
  • Full Body Tracking
  • Physbone Support
  • 6 Custom Facial Gestures
  • Viseme Support
  • Toggle Outfit
  • Toggle Arms
  • Arm Control Posing (Quest &PC) or Tracking (PC)
  • Size Slider
  • Gogo Loco (1.8.1) w/Fly
  • SDK3 (+ Unity 2022)
  • Poiyomi Toon Shader 9

Changelog

  • 1.1.0 - Added N.S.F.W. textures, Added 3 more expressions and additional shapekeys, Added Arm control allowing posing or tracking, Added bones and rig to wings, Added torso lava lamp effect animation, Fixed Gogo Loco scaling
  • 1.1.1 - Fixed a minor issue with scaling when switching avatars due to a missing pose/sit layer in the SFW PC descriptor
  • 1.2.0 - Updated Gogo Loco 1.8.1 with Fly
  • 1.3.0 - 2022.3.6f1 Repack, Fixed gesture expression locking issue for some VR controllers
  • 1.4.0 - Added reskin textures made by CozyLaila & Robhearts

  • 1.4.1 - Fixed Quest texture memory issue after new sdk update
  • 1.4.2 - Blender Project now also contains the reskins as separate objects
  • 1.5.0 - Quest now supports new vrc constraints! Updated poiyomi to 9.0
  • 1.5.1 - Fixed issue with SFW version lower arm constraints

Instructions for VRChat PC

  1. Download Unity Hub
    https://unity.com/download
  2. Make a new Avatar project with VRChat Creator Companion (VCC)
    https://vrchat.com/home/download
  3. (Optional) Import Poiyomi Toon Shader (8.1):
    https://github.com/poiyomi/PoiyomiToonShader/releases
  4. Import my provided .unitypackage file
  5. Open Avatar.scene, login using the VRchat SDK, build & upload!

Instructions for VRChat Quest (Cont.)

  1. Copy the Avatar ID that generated after uploading to PC
    (In the VRChat SDK, click on the Content Manager tab, you'll see "Copy ID")
  2. Click on the _Quest avatar and attach/paste the Avatar ID
    (In the Inspector, on the Pipeline Manager component, you'll see "Blueprint ID", then click Attach)
  3. Click on File > Build Settings... > Android > Switch Platform
    (Delete _PoiyomiShaders folder if you imported to help speed up the process)
  4. Open the VRChat SDK and build & upload again!

Please do not make public.
Please do not redistribute.

Banner image made by SilentDreams (@SilentDreamsMax)
Asset isNOT affiliated with Spindlehorse Toons
Reskins done by CozyLaila (@CozyLaila) & Robhearts (@yourshadowfox11)

Contact

Twitter:https://twitter.com/Shadsterwolf
Discord: Shadsterwolf

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