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Hey, I'm currently trying to figure out how to improve my skin shader, adding details while keeping it appealing, trying to match the softness of young skin. It's pretty tough so I'm not doing anything else at the moment.. After I'm done with that, I think I'll start posting the images I showed in the "sloppy preview" post 😊 What do you think, what skin do you prefer? (black skin is just there to make the differences clearer)

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Anonymous

Well done on all

Anonymous

Here's a challenge for you. For your recent savory releases, add one or two with the girl orgasming and one of her after the climax. Main focus being facial expressions with enough of an angle/view to give the context.

Anonymous

I would get rid of the wrinkles around the nose and upper lip. The pore dots are okay seem okay but maybe each dot is a bit too big? I would maybe say reduce dot size by at least 1/4 of current and put where skin is convex (like you have done but a bit more wide spread). For the age range you are going for appearance wise I won't expect too many blemishes. You can see a lot more color in the white model, where as the textures pop much more in the black model. That said no face is perfect, the addition of very subtle uneven tanning or early freckles could add more realism, but just a touch. Maybe something to investigate? As mentioned the white model does have a lot more color, so perhaps trying to mix in various browns with the black model would help ( though I know you only are using for contrast ). I am no dermatologist, modeler or artist, so everything with a pinch of salt. =)

pth

I don't even know why you talk about mixing with the black texture since the black version doesn't actually have a texture, it's just the same as the other but plain black. Also it's hard to understand what you're trying to say about pore size and wrinkles since there are two versions, which are you talking about?