Home Artists Posts Import Register

Content

This round has a bunch of body and face fixes along with a few minor face texture and hair tweaks. Also a whole set of clothes. I tried porting her game clothes, but they didn't come out very well so I had to create some actual VAM clothing for her.


I have already begun work on the Final release and it will correct any errors found in this release and include major body texture fixes and more changes to body and face. Final look will release in August.


★ Link to VAM Look can be found in the archives post below

GAME LOLI ARCHIVES

This will serve as a link hub for all Virt-A-Mate Loli Game Character looks released on Fanbox. New posts will link back to this archive and all VAM Looks can be found in the link below. If you have absolutely any questions or issues please do not hesitate to comment or message me directly. I wil...


Disclaimer: This is for the software Virt-A-Mate only. For any questions feel free to contact me.


If you have absolutely any questions or issues please do not hesitate to comment or message me directly. I will help you asap. If you are new to Virt-A-Mate, please see the Virt-A-Mate: Getting Started post.


Files

Comments

Anonymous

I like beta 3 cuase it looks more like the Daz model, which in my opinion looks more like Ellie than other vam model. But I guess the Daz models out there where base on the first version of the game and improved from there. Where the VAM versions came from TLOU pt 2 adult Ellie. Off topic, from a graphic designer. Nice job on the looks of your images.

skaredsic

There is a really really good young Ellie from TLOU2 for DAZ made by dazwraps. But it is a G8 model and doesn't come out well when changed to G2 and ported over to VAM. There is only 1 young Ellie for VAM currently and it is a port from TLOU1 and hasn't aged well. The adults for VAM also don't look very good, especially since no one has accurately ported her correctly. This is partially why this is taking so much work. I am no porter so having to try and do so much by eye and basically create own face texture from scratch is harder than it seems when you can't just take it straight from game.